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"In SteamOS, we have achieved significant performance increases in graphics processing, and we’re now targeting audio performance and reductions in input latenc
by theschwa 13y ago
"In SteamOS, we have achieved significant performance increases in graphics processing, and we’re now targeting audio performance and reductions in input latency at the operating system level."
I'm really interested to see the trickle down effect that this will have on other Linux flavors. Having a push for standardization from a big name company like Valve should provide a better Linux experience for everyone.
- TazeTSchnitzel 13y agoValve are working on improving Linux debugging tools too, which is great for developers.
- mikevm 13y agoWhat performance increases in graphics processing are they talking about? I'm with you thought, I do hope all of their work will be landed in mainline kernel so everyone could enjoy the benefits, and we could play games (through Steam or other methods) on most Linux distros, without much hassle.
- ZeroGravitas 13y agoPhoronix has several articles about the work that Valve has done with Linux GPU drivers (open source and proprietary) http://www.phoronix.com/vr.php?view=17823 http://www.phoronix.com/vr.php?view=17823 That one is about how valve themselves got value out of debugging on open source GPU drivers.
- deleted 13y ago[deleted]
- qznc 13y agoThis is the Valve blog port about that: http://blogs.valvesoftware.com/linux/faster-zombies/ http://blogs.valvesoftware.com/linux/faster-zombies/