4 ms·
The sad thing is that official games aren't allowed to support the pressure-sensitivity provided by the DS hardware, so it's only used in homebrew apps like the
by aikinai 13y ago
The sad thing is that official games aren't allowed to support the pressure-sensitivity provided by the DS hardware, so it's only used in homebrew apps like the paint app you mentioned.
- MBCook 13y agoDo you know why that is? For example, does the pressure-sensitivy vary wildly between individual screens?
- Pxtl 13y agoIncredibly so. Calibrating the aforementioned paint app is a huge bitch. But it's great afterwards.
- archagon 13y agoI remember reading somewhere that the DS homebrew "pressure sensitivity" was merely a hack. Since you hit more neighboring pixels when you push the stylus down, you get more "pressure". (This could be outdated information, though.)