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I think Super Metroid is a really interesting game in that it doesn't rely on tutorials to tell you how to do things. It relies on you paying attention to the e
by joshschreuder 13y ago
I think Super Metroid is a really interesting game in that it doesn't rely on tutorials to tell you how to do things. It relies on you paying attention to the environment (the animals tell you how to perform tricks and do things easier), and requires you to experiment with equipment to find shortcuts and power ups.
I actually got stuck early in the game by not remembering there is a run button. Such a simple function, but it's never actually shown to you until you need to use it. Presumably this was in the manual I neglected to read :)
I'm not sure 'easier' is the right word for it. I'd say that newer games just explain everything to you, and don't really leave much exploration or experimentation in controls or playstyle.
Also, I don't think it's really padded for length as some people here have mentioned. I started and completed it recently on the Wii U (albeit with a few sneak glances at an FAQ in parts), and it took me around 6 hours. Not very long by today's standards, though I'm a little young to say whether this applies to the older generation of games.
- beaumartinez 13y ago> "I actually got stuck early in the game by not remembering there is a run button." I know exactly the bit! Super Metroid is a fantastic game. Perhaps requiring a bit more dedication than is common today, but it is still a fantastic experience.
- minikomi 13y agoIndeed. Placing that super bomb on a whim in the water tunnel and having the effect it had after endless fruitless searching for the next place to go on the map is a very fond memory for me :)
- JonnieCache 13y agoWhich bits do people think are padding? That game's basically perfect AFAIC.
- joshschreuder 13y agoMaybe I misread what people were saying about older games being padded with difficulty to account for their short length / to add to their replayability. I definitely think Super Metroid is pretty close to perfect.
- csense 13y ago> Presumably this was in the manual I neglected to read It's also in the options screen. (On the original SNES version, I've never tried the Wii U one.)