5 ms·
Why is it so important? Is it for gaming, maybe? Because I am pretty sure it's impossible to notice that while working, because there is no flicker between fram
by adlpz 13y ago
Why is it so important? Is it for gaming, maybe? Because I am pretty sure it's impossible to notice that while working, because there is no flicker between frames anyway. And gaming on a 4K screen (at PC viewing distance) is pretty crazy.
- chopsueyar 13y agoAnd gaming on a 4K screen (at PC viewing distance) is pretty crazy. Crazy Awesome.
- adlpz 13y agoWell yes, but I'd rather play at 1920x1080 and not have to sell a kidney for a graphics card that can drive the 4K display.
- papsosouid 13y agoYou still have that option, I can't imagine any 4k displays would fail to support running at a 2x multiplier given that it is designed specifically for that.
- rangibaby 13y agoThe next generation of graphics card will probably be able to take the dubious honor of being able to run Crysis (2007) at 1920x1080 / 60fps on a single GPU... [1] http://www.anandtech.com/show/5261/amd-radeon-hd-7970-review/16 http://www.anandtech.com/show/5261/amd-radeon-hd-7970-review...
- arianvanp 13y agoYes. Quake players swear by 120Hz+ screens. We're all geeks and nerds who still use CRT monitors because those new hip 'flat' things have too much input lag and too low refresh rate. In a fast-paced game like quake, these things make the difference between winning a duel and losing one. Also in the fighting game community (King of Fighters, streetfighter) input lag is a killer. if your monitor has lag, you won't be able to chain your combos as well as the pros. For working and document editing and browsing, 50Hz with slow input time is fine, but for 'serious' gaming it's not, I guess. It's also one of the arguments I hear why PC gamers consider themselves 'more awesome'. "Why would I play on an xbox, on one of those TVs with the horrible refresh rate, and all the post-processing that adds milliseconds of delay"
- oftenwrong 13y agoGamers may swear by them, but that does not mean there is an actual difference. Have there been any double-blind tests between 60hz and 120hz?
- DanBC 13y agoIf I ever get fu money I'm going to start double-blind testing everything - screen refresh rates; mouse rates; coffee preparation methods; speaker cables[1]; bitrates for media; compression for media; everything I can.
- floobynewb 13y agoNice idea, I'm planning on using my fu money to run TV adverts countering the non-sense claims made by other 'hydro-nano-bollocks' pushing adverts.
- grecy 13y agoYou won't be able to buy the time to run those adverts, unfortunately. Kalle Lasn[1] of Adbusters fame has been trying to do it for years, and the networks just say "We won't run adverts contrary to our big sponsors". Yes, even PBS and the CBC say this. http://en.wikipedia.org/wiki/Kalle_Lasn http://en.wikipedia.org/wiki/Kalle_Lasn
- oftenwrong 13y agoA site focused on conducting controlled double-blind tests would be amazing.
- nwzpaperman 13y agoBlind Busters
- icegreentea 13y agoCan't say for gaming, but 120Hz is great for watching movies/anything at 24fps. With a 60Hz screen you gotta do something to make that 4:5 ratio work (either holding frames, or attempting to interpolate/interlace). At 120Hz, you got a nice clean integer ratio, so you can watch 24fps 'as it is'.
- corysama 13y agoI notice the difference whenever my desktop has quietly switched back to 60hz from 120Hz even in non-gaming applications. I'm not going to claim that it is important. But, the wet-glass smoothness of 120Hz makes me happier :)