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So, if it's not much engineering effort for EA to make the game single player it shouldn't be too much engineering effort for people who are not EA..
by jiggy2011 14y ago
So, if it's not much engineering effort for EA to make the game single player it shouldn't be too much engineering effort for people who are not EA..
- manmal 14y agoI'm pretty sure they reused lots of Sims 1-3 code, and they really have this simulation thingy figured out. Most probably some really good and generic engine, or else they could not pump out Sims extensions every other month. I have quite some respect for this, it certainly took years.
- MBCook 14y agoWhat makes you think SimCity reuses code from Sims 1-3?
- inafield 14y agoThey didn't. It uses a new engine, Glassbox. There's a difference between Sims and Sim City.
- zevyoura 14y ago> I'm pretty sure they reused lots of Sims 1-3 code You made this assertion elsewhere in this thread also. I don't see any reason to believe this is the case, do you have any evidence in favor of this theory? There's a huge amount of PR from them saying this is not the case, and from my minimal experience with game development it makes no sense.
- manmal 14y agoThe same amount of PR of them saying that you need to be online because servers manage these "massive" simulations. No, I have no evidence, would be cool if someone from Maxis explained the differences between Sims and Glassbox. What they say here [1] also applies to Sims, only on a bigger scale. I have yet to see a feature that does not somehow exist in Sims. [1]: http://www.polygon.com/gaming/2012/7/4/3135209/simcity-reboot-glassbox-maxis http://www.polygon.com/gaming/2012/7/4/3135209/simcity-reboo...