4 ms·
The puzzle is identical to 3D Logic: http://www.kongregate.com/games/AlexMatveev/3d-logic-2-stronghold-of-sage http://www.kongregate.com/games/AlexMatveev/3d-lo
by BoppreH 14y ago
The puzzle is identical to 3D Logic: http://www.kongregate.com/games/AlexMatveev/3d-logic-2-stronghold-of-sage http://www.kongregate.com/games/AlexMatveev/3d-logic-2-stron...
Are you sure this won't be a problem?
Edit:
https://news.ycombinator.com/item?id=5332485 https://news.ycombinator.com/item?id=5332485
Yeah, its a clone of an old shockwave game I played
about 10 years ago and felt it would be perfect for
touch interaction.
If you played it 10 years ago, it seems like a reasonable idea to clone it, but the fact that the old devs have been active may prove itself to be an issue.
- seanalltogether 14y agoThe game I was referring to is hyperframe and has been available at least since 2002. http://www.shockwave.com/gamelanding/hyperframe.jsp http://www.shockwave.com/gamelanding/hyperframe.jsp, I don't know which one came first, but I can't imagine it will be a problem since we built our own unique levels.
- pbhjpbhj 14y agoThat 3D Logic game worked how I expected this one too when I started. >"it[']s a clone of an old shockwave game" // Personally it doesn't look close enough to me to be a copyright infringement, game mechanics aren't copyrightable (but are patentable [depending on jurisdiction]). It wouldn't matter if the game had been released yesterday - in copyright terms - you can copy the concept of the game as long as you don't copy (or derive) your implementation. IMO the 3D Logic version is vastly superior I'd just add a "hold button" to allow the cube to be held still whilst you draw.