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"OnLive will supply players with a small set-top box, not much bigger than a Nintendo DS, which will plug into your TV and your home broadband connection." You
by Hexstream 18y ago
"OnLive will supply players with a small set-top box, not much bigger than a Nintendo DS, which will plug into your TV and your home broadband connection."
You mean like a console?...
"OnLive also includes some features you might associate more with your DVR than with a gaming console, including a Replay feature that lets you save the last ten seconds of your gameplay, and send it to your friends."
Only the last 10 seconds? That's nearly useless. First, 10 seconds is really short. Second, you might not want to interrupt your gameplay immediately after accomplishing some feat.
- chaosmachine 18y agoI imagine that's probably a limitation of the technology (and not an arbitrary design choice). Like most storage issues, it will probably become exponentially less of a problem over time.
- vizard 18y agoYou mean like a console? They are also offering a browser plugin for your PC or Mac so you don't need their box. The box is only required if you want to use your TV and not your computer.
- jerf 18y agoMy major problem with this console is that the price difference between "a box that can feed the TV with a screen off the network and cope with all the associated problems thereof" and "a traditional console" is not likely to be wide enough to make the inevitable disadvantages worth it. Cloud mania appears to have obscured the fact that personal computing power continues to grow. We are currently in a momentary I/O bobble that will resolve itself in a year or two with solid state drives (which, by their fast pace of development, seem eager to catch up to all the other components of the computer), leaving only multicore to deal with, which putting this sort of thing in the cloud can hardly ignore either. By the time this thing comes out, the box + one year of service will almost certainly cost more than an XBox 360, and will probably be going head-to-head with the "Playstation 4" or the "XBox 720" with what is now the current gen readily available for $50. The PS4/XBox360 will probably be bragging about pushing 120Hz of 1080P with surround sound. My minor complaint is that this just won't work on a consumer grade network, full stop. It will take years to make the deals with Comcast and everyone to get the necessary QoS that this would take. Nobody is streaming video out in real time over the internet. "Real time" here doesn't mean "real time minus two seconds" or "streaming a video while permitting a 5 minute pre-buffer", "real time" means a solid, uninterrupted stream of data with no more than a handful of frames of latency, where the slightest network bobble means your game freezes solid. Fat chance.