5 ms·
How many startups out there are kicking off some new product and basing their launch exclusively on Microsoft technologies? Even in recent memory, the only one
by ChikkaChiChi 14y ago
How many startups out there are kicking off some new product and basing their launch exclusively on Microsoft technologies? Even in recent memory, the only one I can think of would be StackExchange.
I _really_ like C#. But other than limited Mono support, you're forced into using or relying on your users to conform to Microsoft standards.
- malkia 14y agoIf only Microsoft really loved C#...
- seanmcdirmid 14y agoMicrosoft really loves C#. What love have you seen C# not getting lately?
- natem345 14y agoThe Metro APIs are all based on the old Win32 APIs & COM. Sure .NET is supported, but it's certainly not the dominant language nor was it a nice clean break as they could've done. Plus they've killed XNA and told people to switch their games from C# to C++ (especially on WP8).
- seanmcdirmid 14y agoWinRT is actually kind of neat: they've taken what were before .NET-only APIs (like WPF), wrapped them in some sort of reference counting technology, and made these APIs callable from C++ code in a fairly easy ways. Reference counting does seem like its displacing garbage collection a bit, but that was true for iOS also. C# interoperates transparently. I'm a MS researcher but I don't speak for Microsoft. That being said, I'm a big fan of SharpDX and MonoGame for my personal projects. They work well enough that I have avoided going native. Ya, I'm still a bit miffed that this isn't supported out of the box, but in practice its easy to work around.
- malkia 14y agoSo why downvoted? Microsoft is not really supporting C#. No more Silverlight for that matter, and they are "born again natives" - ahem C++. Not that I would complain about it, it's just that they change their moods as if they had two party political system over there....