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Maybe not to the extent you mentioned earlier (I definitely agree that it's not "focused" on this) but there is definitely asymmetric playout training in the tr
by Alpha3031 22d ago
Maybe not to the extent you mentioned earlier (I definitely agree that it's not "focused" on this) but there is definitely asymmetric playout training in the training data (see comments on lightvector/KataGo issues #39 and #162 mentioning it for example), that is presumably how they got the tweak for playoutDoublingAdvantage (i.e. actually having a few thousand of the millions upon millions of training games be games where playouts have been doubled for advantage).
- kadoban 21d agoYeah, thanks, I forgot that existed. That definitely weakens my point quite a bit. It's still not _quite_ the same thing because an advantage in playouts is not a great model for how a stronger/weaker player dynamic actually works, but it is something for sure, way more than the nothing that I said exists.