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Uh, I tried feeding 5.6 Sol High my 2D DXF drawings of my house floor layout & house exterior to generate 3D visualization within blender via MCP... and it was
by jve 23d ago
Uh, I tried feeding 5.6 Sol High my 2D DXF drawings of my house floor layout & house exterior to generate 3D visualization within blender via MCP... and it was miserable. No understanding on how windows attach to walls, misaligned bearing walls between floors, gaps all around the places, chimney not continuous, windows don't line up and are in wrong places, house parts swapped. And still struggling when I explain those things - that it is a house and real-life architectural constraints should be taken into account. But I just had to keep prompting to fix this, that, redo this and that and then it breaks other things until I fed up.
Part of it is probably struggle to understand the DXF and mixing up "wall lines" with "dimension/helper lines" (I tried also feeding PDFs)
Anyways, if someone has an idea how to improve 3D modelling with AI or how to make understand 2D drawings to understand rooms/walls/square meters, etc - would be nice.
- datadrivenangel 23d agoDXF is just a tough format. Get sol to visualize it first and use GIS algorithms on it.
- knollimar 23d agoAre you passing well organized layers?