4 ms·
Can do that with the simulator too
by leoh 2mo ago
Can do that with the simulator too
- refulgentis 2mo agoRunning on ported userspace components, with a shim, isn't the same as running on the OS in itself. That really matters, sometimes. But not the vast majority of the time. (source: been coding iOS since pre-SDK iPhone OS 1.0)
- RussianCow 2mo agoCan you give some examples of where it matters? I'm genuinely curious.
- bradfitz 2mo agoLast I checked, VPN network extensions wouldn't run in the simulator.
- afavour 2mo agoIt’s been years but I ran into a problem with a notification extension years ago. Worked fine on simulator, not on device. Turned out it was because I was using a HEIF image and (I think) the on-device extension was trying to use hardware decoding and didn’t have access to it. Meanwhile the simulator had no such sandboxing restrictions. The difference doesn’t matter until it does, and then it’s infuriating to work out what’s going on.
- gitgud 2mo ago> The difference doesn’t matter until it does, and then it’s infuriating to work out what’s going on. I love this quote, reminds me how annoying it can be when something isn’t reproducible locally… only in production…
- DonHopkins 2mo agoTesting AR apps, or any app that relies on hardware you can't simulate easily. https://www.youtube.com/watch?v=T43b5ywnYpo https://www.youtube.com/watch?v=T43b5ywnYpo
- dingdongditchme 2mo agoIs the simulator faster than this? I would suspect so.
- cfn 2mo agoI have had instances where the app runs fine on the simulator but crashes on the device. This might solve that.