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Source uses licenced middleware such as Havok so SDKs are likely all we're going to get officially. Source 2 might be a different story if HL3 releases one day
by lunar_rover 2mo ago
Source uses licenced middleware such as Havok so SDKs are likely all we're going to get officially. Source 2 might be a different story if HL3 releases one day since Valve replaced audio and physics with in-house technologies.
- kidfiji 2mo agoThat’s kind of the goal of S&Box, no? https://sbox.game https://sbox.game
- inigyou 2mo agoI thought the point of s&box was to make a very profitable micro transaction marketplace.
- throwaway27448 2mo agoIs literally invoking the havok api protected by licensing?
- ouchqt 2mo agoYep, IIRC Havok’s licensing explicitly disallows redistribution of their technology, including headers and pre-compiled binaries. Source 1 is a good example here, where licensees of source need to also obtain a havok license before Valve can give them any code.
- throwaway27448 2mo agoSurely this works against Havoc's best interest, right? Unless their actual value is simply decent api design....
- bombcar 2mo ago[dead]