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Computing Camera Rays
- bschwindHN 3mo agoGreat writeup, I am constantly forgetting the little details of clip space and homogenous coordinates. I work with graphics just infrequently enough where it's not 100% in my head, so this was a good refresher.
- NetOpWibby 3mo agoReading this title made me think of POVRAY, which I would see on some website right before I clicked through to download Jetpack, as a teen.