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Try reading between the lines. Why would Valve be developing a new game physics engine internally?
by Rohansi 3mo ago
Try reading between the lines. Why would Valve be developing a new game physics engine internally?
- mvdtnz 3mo agoValve switched existing games to Rubikon to avoid paying licensing fees for their former physics engine.
- Rohansi 3mo agoYes but it's not just Rubikon anymore. They are working on a new physics engine called Ragnarok. I highly doubt they're making a whole new physics engine just for their existing games because Rubikon is working fine there.