11 ms·
So not games.
by mvdtnz 4mo ago
So not games.
- Rohansi 4mo agoTry reading between the lines. Why would Valve be developing a new game physics engine internally?
- mvdtnz 4mo agoValve switched existing games to Rubikon to avoid paying licensing fees for their former physics engine.
- Rohansi 4mo agoYes but it's not just Rubikon anymore. They are working on a new physics engine called Ragnarok. I highly doubt they're making a whole new physics engine just for their existing games because Rubikon is working fine there.