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Building a GUI framework in Rust comes with certain challenges. Ralph Levien, author of druid and xilem made some good posts about it. I'll link one here. htt
by Levitating 4mo ago
Building a GUI framework in Rust comes with certain challenges.
Ralph Levien, author of druid and xilem made some good posts about it. I'll link one here.
https://raphlinus.github.io/rust/gui/2022/07/15/next-dozen-guis.html https://raphlinus.github.io/rust/gui/2022/07/15/next-dozen-g...
- deleted 4mo ago[deleted]
- mahirsaid 4mo agoThanks for that link. I just like the idea of creating things with Rust. Having the ability to build things for the web with Rust is a plus
- c-smile 4mo agoYes, that. And also: Rust was designed to build core mechanisms of UI, like internals of a browser. But as a language-behind-ui it is quite suboptimal so I think the most successful UI framework for Rust most likely will use some form of DSL. But if DSL then inevitably we are getting question: why not HTML/CSS/JS then? Visual styles, layout, structure, UI logic like "on click here, hide stuff there and expand section over there" is what HTML/CSS/JS was designed for. "Render therefore unto Cesar the things which are Cesar's;"
- amelius 4mo agoI personally think we'd have more success with a purely functional way of approaching GUIs. Our machines are fast enough now and we can use C++/Rust for the "inner loop" performance.