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I find the most interesting things are the internal tools -- like the Python script to generate the gib animation, or the other Python script to generate 2D spr
by ferguess_k 4mo ago
I find the most interesting things are the internal tools -- like the Python script to generate the gib animation, or the other Python script to generate 2D spritesheet from Blender. OP is definitely a 10x engineer who can also do good arts. This is very rare IMO. I'm very surprised to find that OP has consistent art direction.
- kridsdale1 4mo agoIt seemed, as a fan of the genre in the 90s, like these Renaissance Engineers were behind every major hit. I remember some of their names, they are true artists. I have no idea the names of nearly anyone but a CEO or lead Director in the games industry of the past 15 years.
- ferguess_k 4mo agoAs a side note, I checked OP's other projects, and looks like he/she was already OK with arts from earlier on: https://staniks.github.io/articles/inferno/ https://staniks.github.io/articles/inferno/ https://staniks.github.io/articles/worship/ https://staniks.github.io/articles/worship/