23 ms·
Take care here though, because shaders are almost always working in linear sRGB colors, while color codes are almost always defined in gamma-encoded sRGB. This
by lpghatguy 4mo ago
Take care here though, because shaders are almost always working in linear sRGB colors, while color codes are almost always defined in gamma-encoded sRGB.
This property makes it mildly annoying to copy color constants between different contexts.
- amelius 4mo agoAlso if you divide by 10 your maximum is 0.9, not 1.0. So you still need a calculator to map between the two.