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> main trouble to me has been caused by unity games Generally it's probably just bad optimization. But that only gets you so far because Unity's asset streamin
by Rohansi 5mo ago
> main trouble to me has been caused by unity games
Generally it's probably just bad optimization. But that only gets you so far because Unity's asset streaming is designed to work with level-based games. It will only let you unload assets if you package them per-level and then swap them in and out at load screens between levels. Absolutely useless for games like KSP.
- NooneAtAll3 5mo ago> Absolutely useless for games like KSP. and yet KSP flies fine, while visual novels crash
- Rohansi 5mo agoCan't blame the engine for all of the poorly made games!