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> doesn't support the audio in most of the source videos I am using What codecs are you using, and what's the source?
by ErroneousBosh 7mo ago
> doesn't support the audio in most of the source videos I am using
What codecs are you using, and what's the source?
- blensor 7mo agoAAC and mostly recordings of VR games I have to first convert the audio track to MP3 for Davinci Resolve to support it.
- MrDrMcCoy 7mo agoWhy not convert to PCM to avoid quality degradation?
- blensor 7mo agoIt's mostly for youtube shorts that don't get a ton of views in the first place, so I am going for a quick and easy fix that keeps the file size mostly the same. But you are of course right, if I would go for a professional setup I would not recompress it
- ErroneousBosh 6mo agoIf you're recording the games why don't you just record them in a better codec? AAC is pretty horrible quality. Just use PCM, the size difference is nothing compared to the size of the video stream.
- blensor 6mo agoThat is the onboard recording feature of the Meta Quest, it does have a way to change the video codec but the audio codec is fixed. I'd also argue that most off the shelf stuff that records videos in any form uses AAC as a default simply because it's ubiquitous and thus has great cross compatibility.
- ErroneousBosh 6mo agoWell, I don't know, nothing really seems to support AAC. I've yet to find anything other than ffmpeg that can read it.