4 ms·
(No real spoilers in my comment): Great game, but if you get stuck for a long time, just look up some spoilers. Multiple times I abandoned the "right" approach
by BeetleB 6mo ago
(No real spoilers in my comment):
Great game, but if you get stuck for a long time, just look up some spoilers. Multiple times I abandoned the "right" approach to a problem because I couldn't get it to work and wasted countless hours trying to solve it the wrong way - only to find out I should have stuck to the right approach.
The game doesn't give any guidance, and wasting those hours is not rewarded.
The only other tip I'll give:
When you first play the game, spend the first 1-2 hours on your little planet learning everything (how to maneuver, how to use the signalscope, etc). Once you leave the planet, a timer will start. There is no way to "save" the game. You will die when the timer runs out. Don't panic. That's expected. Don't try to figure out what you did wrong to die - you will die no matter what. The game will restart, but anything you learned in the past will be in your computer's memory for retrieval.
OK, 2 more tips (one I wish someone had told me - I finished the game without it):
1. You can make time go by if you sleep at the fire.
2. There is a way to "meditate" until you die. This is very useful when you get stuck and can't get out of somewhere. To find out how to meditate, talk to the people on other planets (you may have to talk more than once before he teaches you).
That's all I'll say.
- ghssds 6mo ago> (No real spoilers in my comment): > Proceed to spoil the whole game
- BeetleB 6mo agoWhat did I spoil? That you keep dying? They'll encounter that very early in the game. And if you look around, you'll see that quite a few quit the game because they didn't understand that dying is normal. The lack of knowledge about the other two items I mentioned are also reasons people stopped playing the game. If you don't know them, the game becomes an incredible drag. Even I would have quit if I didn't know about meditation.
- fwipsy 6mo agoYou revealed the central conceit of the game. In my opinion, discovering that is an important part of the experience of playing the game, even if it's very early, and even though I did find it initially frustrating. The Steam page doesn't reveal that, and they have an incentive to make the Steam page fairly revealing in order to sell you on the game.
- BeetleB 6mo agoI'm literally one of those people who almost gave up on the game because I didn't understand that dying is normal. The fact that the game would start all over each time made me think I hadn't progressed enough to save the game. And because the first time round, the timer doesn't really begin until you leave space, I thought I would have to do all the training (jetpack, etc) each time. I remember being very frustrated - I had spent well over an hour playing it and it didn't even save the game? And felt the same thing the second time round. Then I abandoned the game for about a year. The only reason I returned to it was because I couldn't understand why so many would like such a game. So I finally searched online on how to save the game and ... oh, that's why. As I said, look on various forums, and you'll see plenty of people quitting the game early because they didn't understand this. There's a whole thread on the subreddit on frustrations of players who recommended the game to friends - a significant percentage quit the game before they got to any of the interesting parts. I think revealing this is a decent compromise to ensure people will actually play the game.
- rcoveson 6mo agoA revelation of a mysterious element of the game which is not revealed in any of its marketing material is a spoiler. The fact that you believe it's a "decent compromise" doesn't enter into it. The proper disclaimer for your comment would be: "Spoilers, but I think these things should be spoiled." I played the game years ago and did not have this element spoiled, and I thought it was presented at exactly the right time and in the right way. I'd go so far as to say that if somebody is so frustrated by that early mystery (which you're all but guaranteed to understand better and better as you play) that they quit there, then the rest of the game will just be an exercise in misery. It's a puzzle game. The developers put settings in place to cut the flight mechanics out of it so people could just experience it as a puzzle box instead of a flight simulator as well. What they did NOT put in the game is a hint about the thing you're spoiling.
- kelnos 6mo agoI haven't played the game, was interested in it (I've heard of it before, just haven't gotten around to playing it yet), and I was a bit bummed to read about this unusual game mechanic without discovering for myself.