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No, they are only using ray traced global illumination, which Unreal Engine already had several years prior (Lumen). They are not second place either, because s
by cubefox 7mo ago
No, they are only using ray traced global illumination, which Unreal Engine already had several years prior (Lumen). They are not second place either, because several other engines also had it before id Tech.
> They ripped our Carmacks texture streaming stuff outta the engine years,ago though
I'm pretty sure they are still using texture streaming. There is no alternative to that.