3 ms·
Doom the Dark Ages uses some pretty advanced (and performance intense) illumination techniques which i believe are comparable ro megalights. They ripped our Ca
by LarsDu88 7mo ago
Doom the Dark Ages uses some pretty advanced (and performance intense) illumination techniques which i believe are comparable ro megalights.
They ripped our Carmacks texture streaming stuff outta the engine years,ago though
- cubefox 7mo agoNo, they are only using ray traced global illumination, which Unreal Engine already had several years prior (Lumen). They are not second place either, because several other engines also had it before id Tech. > They ripped our Carmacks texture streaming stuff outta the engine years,ago though I'm pretty sure they are still using texture streaming. There is no alternative to that.