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This doesn't make any sense. Vector graphics aren't specified by rotating and walking a turtle, and that is obviously a tiny tiny trivial part of the vector gra
by IshKebab 8mo ago
This doesn't make any sense. Vector graphics aren't specified by rotating and walking a turtle, and that is obviously a tiny tiny trivial part of the vector graphics field. Try rendering a vector font directly on a GPU and see how far RIGHT 45 FORWARD 10 gets you.
- torginus 8mo agoPretty far? No idea about the sota in GPU vector rendering, but if you triangulate shapes, RIGHT 45 FORWARD 10 would produce a vertex buffer of points on the CPU, which could be rendered on the GPU.
- IshKebab 8mo agoGPU font rendering isn't done by converting the letters to polygons like that. That would be prohibitively expensive.