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Microsoft's 'unhackable' Xbox One has been hacked by 'Bliss'
- Simulacra 7mo agoOne should never call something "unhackable" ...
- Arainach 7mo agoGiven that it held up against 13 years of dedicated efforts by people with physical access to the device, many years after its successor was launched, it seems merited in this case. This talk about some of what went into it is fascinating: https://youtu.be/quLa6kzzra0 https://youtu.be/quLa6kzzra0
- WJW 7mo agoIt literally got hacked, that's what the article is about. It is NOT unhackable.
- ralfd 7mo agoMicrosoft stopped manufacturing in 2020. It was not hacked in its lifetime.
- max-m 7mo agoTo the community it was unhackable, until very recently. It's security measures held up so long that it appeared to be unshakable. There were no obvious flaws. In hindsight it was hackable, but keep in mind how long it took. This console has long been obsoleted.
- Brian_K_White 7mo agoIt was unhackable while it mattered. It was hacked 5 years after it no longer mattered. And all but the effectively beta release remain unhacked even now.
- devmor 7mo ago"Extremely hard to hack" or "Hackable only after it's retired" don't exactly roll off the tongue, but they are not synonymous with "Unhackable". In many cases the truth is simply that its not worth the time/effort to hack it, so only the most dedicated perverts(with a positive connotation) keep trying.
- joe_mamba 7mo agoI wish people would take statements in relative terms along with the whole context before attempting to refute them with a quick gotcha in absolute terms. Obviously nothing is ever unhackable, not even Fort Knox, given infinite time and resources, and Microsoft never made such claims, this is just media editorializing for clicks and HN eating the bait, but Xbox One was definitely the most unhackable console of its generation. Case in point, it took 13 years of constant community effort to hack a 499$ consumer device from 2013. PS4 and iPhones of 2013 have also been jailbroken long ago. Therefore, even the click-bait statement with context in relative terms is 100% correct, it truly was unhackable during the time it was sold and relative to its peers of the time.
- devmor 7mo ago> Case in point, it took 13 years of constant community effort to hack it. Can you attempt to quantify this effort in comparison to other game consoles? I'm not very familiar with the Xbox scene, but I would assume that there was a lot less drive to achieve this given that Xbox has never really had many big exclusive titles and remains the least popular major console (with an abysmally tiny market presence outside of the US). As an aside, I wonder if Microsoft's extra effort into securing the platform comes from their tighter partnership with media distributors/streaming platforms and their off-and-on demonstrated desire to position the Xbox as a home media center more than just a gaming console.
- joe_mamba 7mo ago>and remains the least popular major console (with an abysmally tiny market presence outside of the US). TF are you on about? The xbox one of 2013(competitor of the PS4 who got hacked long before) had a ~46% market share in the US and ~35% globally. Hardly insignificant. And any Microsoft Product, even those with much lower market share, attracts significant attention from hackers since it's worth a lot in street-cred, plus the case of reusing cheap consoles as general PCs for compute since HW used to be subsidized. And of course for piracy, game preservation and homebrew reasons. I again tap the sign of my previous comment, of uring people to stop jumping the gun to talk out of their ass, without knowing and considering the full context.
- close04 7mo agoIn the very strict interpretation probably nothing is unhackable, just not hacked yet. But one should also be pragmatic about what "unhackable" means in context. Without the power of hindsight, a consumer device that stayed unhacked for ~13 years can be reasonably called unhackable during this time.
- mikkupikku 7mo agoI think it's like calling a ship "unsinkable". Yes, you engineered it to not sink, in accordance with strict maritime standards no doubt, but just don't call it unsinkable. If you call it unsinkable you're just begging for a century of snickering at your hubris.
- applfanboysbgon 7mo agoIt has no relation to hubris whatsoever if the "unhackable" label is not something self-proclaimed at launch but something descriptively applied by other people who were unable to hack it. Nobody would have snickered if the Titanic were described as unsinkable by people who had been trying to sink it for 10 years.
- inetknght 7mo ago> Nobody would have snickered if the Titanic were described as unsinkable by people who had been trying to sink it for 10 years. Pedantic: I'm sure somebody would have snickered about "unsinkable" if the Titanic sank after 10 years. Pragmatic: if the "unsinkable" Titanic lasted 10 years (or at least to profitability) before being sunk by people intending to sink it, that might certainly count as being "unsinkable" for the time it hadn't sunk. Hubris: Titanic was claimed to be unsinkable before it was launched.
- jacquesm 7mo agoAnd they believed their own bullshit.
- 7mo ago
- stinmpy 7mo agoMarcus used to work for Microsoft, in the MSRC. I wonder if he used insider knowledge for this hack.
- Scaevolus 7mo agoMicrosoft released a video that covers effectively all of the Xbox One security system, and it's referred to extensively in the talk. The specific methods of glitching don't require any insider knowledge.
- ZiiS 7mo agoThey also told everyone they added more anti glitching to later hardware revisions; which by the process of elimination tells everyone they thought this was possible. The whole initiative was a success when it gave them a year; an unqualified triumph when it gave them the whole generation; they really are not going to be to sad after 12 years.
- mike_hearn 7mo agoRight, as Markus says - even gods can bleed. And he's right: Tony Chen's team did god-level work with the Xbox One security system, so what must have followed in the Xbox Series S is truly unknowable. I don't think there's even a tech talk on it. This talk is probably the most elite hacking talk I've ever watched. Everyone who worked on this stuff at MS can and obviously should be very proud of what it took - especially as this probably won't have any commercial impact on Xbox game devs or multiplayers.
- nxc18 7mo agoI think it counts as effectively unhackable since it remained unhacked until five and a half years after its successor went on the market. I wonder if, assuming they continue making Xbox, they find a way to mitigate this in the next generation.
- fredoralive 7mo agoThe presentation notes that this hack currently only works with the first revision of silicon. Later variants have more protections, like some anti-glitching tech that wasn’t quite debugged for the early units being enabled for later runs, and further changes with the security / reset subsystems being split into two separate cores with revised consoles like the the One X. So these would be more of a challenge, even if there’s now an angle of attack to investigate.
- darknavi 7mo ago> assuming they continue making Xbox It sounds like that's the plan: https://news.xbox.com/en-us/2026/03/11/project-helix-building-next-generation-of-xbox/ https://news.xbox.com/en-us/2026/03/11/project-helix-buildin...
- babypuncher 7mo agoThe new Xbox is going to be a specialized PC running Windows with full access to third party game stores (Steam, Epic, etc). It won't need to be "hacked" because anyone will already be able to run any software they want on it.
- SteveNuts 7mo agoWhat is the point of a device like this if the only difference is form factor? Why wouldn't someone just buy a pre-configured gaming PC?
- delecti 7mo agoI mean, at that point it is a pre-configured gaming PC. Hardware that's uniform across millions of units provides advantages, both for developers and users. IMO that's a big part of why the Steam Deck outsells more powerful competitors: there are so many of them that it gets targeted by developers, so more people buy them, in a virtuous cycle.
- Jerrrrrrrry 7mo agoCreated a voltage drop that exactly occurred to be timed to the key comparison, then a spike at the continuation. Irl noop and forced execution control flow to effectively return true. B e a utiful
- hedora 7mo agoThe earliest example I know of for this is CLKSCREW, but security hardware (like for holding root CA private keys) was hardened against this stuff way before that attack. Has anyone heard of notable earlier examples?
- bri3d 7mo agoIn terms of fault injection as a security attack vector (vs. just a test vector, where it of course dates back to the beginning of computing) in general, satellite TV cards were attacked with clock glitching at least dating back into the 1990s, like the "unlooper" (1997). There were also numerous attacks against various software RSA implementations that relied on brownout or crowbar glitching like this - I found https://ieeexplore.ieee.org/document/5412860 https://ieeexplore.ieee.org/document/5412860 right off the bat but I remember using these techniques before then.
- btown 7mo agoIt's fascinating - how does one defend against an attacker or red-team who controls the CPU voltage rails with enough precision to bypass any instruction one writes? It's an entirely new class of vulnerability, as far as I can tell. This talk https://www.youtube.com/watch?v=BBXKhrHi2eY https://www.youtube.com/watch?v=BBXKhrHi2eY indicates that others have had success doing this on Intel microcode as well - only in the past few months. Going to be some really exciting exploits coming out here!
- phantom784 7mo agoCould a chip detect this and reset?
- tetrisgm 7mo agoThis is great news. Hopefully this opens the floodgates towards emulation and homebrew. Not that there are really any exclusives, but it would be interesting.
- whalesalad 7mo agoI'm just excited at the opportunity to re-purpose my old launch day XBone as some kind of little homelab linux box.
- jamesgeck0 7mo agoXbox One homebrew has effectively always been supported. Anyone can register a development account and boot the system into dev mode. IIRC in a talk about console security, a Microsoft developer noted that this was an intentional deterrent against hacking. An effort to split the community so that pirates and homebrew enthusiasts wouldn't have a reason to collaborate.
- protimewaster 7mo agoThey did dumb things like limit memory availability in dev mode, though. Also they require a government ID to enable dev mode (but at least the quit charging $100 for it!). And they made it so you can't enable dev mode on consoles that are banned from Xbox services. I understand it's still more than most console makers do, having dev mode at all, but it's maddening to me that Microsoft made dev mode so annoying and limited. I'd honestly just rather a hack be available so we have the option of using the entire memory or repurposing banned consoles.
- qingcharles 7mo agoVery few exclusives. Couple of Forzas? Halo 5? Practically everything else available elsewhere in similar quality.
- tetrisgm 7mo agoThey are on PC afaik?
- charcircuit 7mo agoIt wasn't unhackable and decrypted versions of games already have been dumped. There was even a public exploit published years ago. https://github.com/exploits-forsale/collateral-damage https://github.com/exploits-forsale/collateral-damage What's new here is that this compromises the entire system security giving access to the highest privilege level.
- landr0id 7mo agoThanks for the mention! I helped with the collateral damage exploit (wrote the PE loader). I didn't ask but Emma -- who wrote the kernel-mode exploit -- and I would probably agree that Collat is not really what we would consider a proper hack of the console since it didn't compromise HostOS. Neither of us really expected game plaintext to be accessible from SRA mode though.
- landr0id 7mo agoAnd the plaintext stuff by the way was a great effort by some other folks running https://xboxoneresearch.github.io/ https://xboxoneresearch.github.io/ I think it was tuxuser, Torus, and Billy(?) who accomplished that. Hopefully not forgetting anyone critical.
- hnaccounttw99 7mo ago[flagged]
- landr0id 7mo agolol
- hnaccounttw99 7mo agoOne of the two of you who narrowly avoided arrest going on to be worthwhile isn’t that bad, I guess.
- 7mo ago
- tencentshill 7mo agoNote this only affects the very first original 2013 "VCR" hardware. Newer revisions and variants are still unaffected.
- dlcarrier 7mo agoThey're pretty common and cheap on the used market, though. I bought mine from a thrifts store for $30, and the console itself regularly goes for ~$50 on eBay.
- lionkor 7mo agoIs there any better format article or writeup? I couldn't find anything.
- au8er 7mo agoThis just again shows that given enough time skill, and resources, any security is pointless if the attacker has physical access to the device.
- wat10000 7mo agoI’m pretty skeptical of that lesson. This took 13 years and it’s cheap mass-market hardware.
- recursive 7mo agoThis seems like an unqualified win for the security measure. The future value of Xbox One DRM is probably close to zero. They already got what they wanted out of it.
- leoc 7mo agoAt this point the blip of free media coverage possibly makes this a net positive for XBox.
- jamesgeck0 7mo agoOne of the DRM circumvention methods for the Xbox 360 involved precision drilling a specific depth into one of the chips on the board. Microsoft was very aware of the nature of physical access while designing this, haha.
- echelon_musk 7mo agoI had many Xbox 360s with flashed DVD drive firmware back in the day. But as I never owned a slim console I had no idea the drill/Kamikaze hack was a thing until now.
- zbentley 7mo agoOh man, I remember the kamikaze hack. I was so chuffed when it worked; I felt like a brain surgeon for a moment.
- dist-epoch 7mo ago
- autoexec 7mo ago> Whether PC users, our core readership, will be interested in actually emulating Xbox One, looks unlikely. The 2013 system’s game library is largely overlapped in better quality on the PC platform. And this explains why it's stayed unhacked so long. There was very little incentive to hack the system when the games are all playable on a PC. Pirates, cheaters, archivists, and hackers could just go there. Microsoft's best security measure was making something nobody cared enough about to hack in the first place
- aizk 7mo agoDefinitely there's some truth to it
- bombcar 7mo agoThere was a time when it would have been a hot target, but everything the original modded Xbox could do could be done easier elsewhere.
- chocochunks 7mo agoMost of what was done on an original modded Xbox can be done on a retail stock Xbox One/Xbox Series with the exception of pirated Xbox games. Kodi (formerly known as XBMC) is just in the Xbox store, emulators and homebrew can be setup through dev mode with a little effort and $20. It's really just pirated versions of Halo 5 and a few others missing.
- jerf 7mo agoI know that's been dropping my level of interest for hacking consoles farther and farther. Why hack a console when it has almost no exclusives, even fewer of which I personally care about, and having a real computer hooked to a TV is no longer weird or difficult? I could fight to put an emulator on some locked down console or I can just install an emulator for almost everything ever made in like 10 minutes on my Steam Deck, so the choice is pretty obvious.
- giobox 7mo agoThe other major incentive for hacking the console Microsoft removed was for the first time on a modern mainstream home console to allow side loading of homebrew code/emulators etc. The console supported a developer mode that allowed side loading of third party applications, so folks could get emulators and other traditionally "banned" content on the console through an officially supported route. There's a great presentation by Tony Chen on the Xbox One's security features: > https://www.platformsecuritysummit.com/2019/speaker/chen/ https://www.platformsecuritysummit.com/2019/speaker/chen/ Examples of the kinda software you can put on the Xbox One in developer mode: > https://xboxdevstore.github.io/ https://xboxdevstore.github.io/
- JoeAltmaier 7mo agoPhysical possession of a machine is pretty hard to make secure. It's a different level of secure, an order of magnitude less secure than remote attackers. This is expected?
- jolan 7mo agoTony Chen from Microsoft gave a talk called "Guarding Against Physical Attacks: The Xbox One Story" and he explains that they want any sort of physical attack to cost at least the price of 10 games ($600 at the time). https://www.youtube.com/watch?v=U7VwtOrwceo&t=715s https://www.youtube.com/watch?v=U7VwtOrwceo&t=715s
- lxgr 7mo agoDepends on the size of the system you need to secure. If kilobytes of storage and very limited computing power works for your use case, you can get very secure (smartcards and secure elements remain essentially undefeated at the hardware level; all attacks I know happened via weak ciphers). For an entire current-gen gaming console, you'll have a much harder time.
- deleted 7mo ago[deleted]
- echelon_musk 7mo agoHe is one of us :) https://news.ycombinator.com/user?id=gaasedelen https://news.ycombinator.com/user?id=gaasedelen
- jvillegasd 7mo agoDon't ever call a thing "unhackable", because every single human creation is imperfect
- Cthulhu_ 7mo agoNobody was calling it that, which is why the title is in 'quotes'.
- everyone 7mo agoIt had those e-fuses in it right? *Seriously* it should be illegal to sell anything with those.
- megous 7mo agoE-fuses are just write once memory with limited reads ability 10e6-10e7 read cycles after which it becomes unreliable. Secure boot that can't be controlled by the user should be illegal, though. You should get some secret code along with a device, that allows you as the buyer to tamper with it. So much hardware out there can just serve as something else, or can be supported by people on a voluntary basis, sans the completely arbitrary lockdown of ability to install your own code to the device.
- Gigachad 7mo agoBasically all computers use efuses, otherwise it would be possible to rollback the firmware to a previous, insecure version. For something like a game console, that’s annoying, for a phone or laptop, that’s highly desirable if something like a TPM bug is fixed, without efuses the system would forever be vulnerable.
- kasabali 7mo agoWhat a huge sin. God forbid I could install whatever the version I want on the device I paid for.
- mike_hearn 7mo agoAmazing talk. Here's a quick writeup if you don't want to watch the full hour or don't have enough hardware knowledge to follow what Markus is talking about, as he goes very fast, in some cases too fast to even let you read the text on his slides. It's mandatory to use the pause key to understand the full details even if you have a deep understanding of every relevant technology, of which he explains none. The Xbox uses a very advanced variant of the same technologies that also exist on smartphones, tablets and Secure Boot enabled PCs. When fully operational the Xbox security system prevents any unsigned code from running, keeps all code encrypted, proves to remote servers (Xbox Live) that it's a genuine device running in a secure state, and on this base you can build strong anti-piracy checks and block cheating. The Xbox has several processors and what follows applies to the Platform Security Processor. When a computer starts up (any computer), the CPU begins execution in a state in which basically nothing works, including external communication and even RAM. Executions starts at a 'reset vector' mapped to a boot ROM i.e. the bytes are hard-wired into the silicon itself and can't be changed. The boot ROM then executes instructions to progressively enable more and more hardware, including things like activating RAM. Until that point the whole CPU executes out of its cache lines and can't use more memory than exists on-die. Getting to the state where the Xbox can achieve all its security goals thus requires it to boot through a series of chained steps which incrementally bring the hardware online, and each step must verify the integrity of the next. The boot ROM is only 19kb of code and a few more kb of data, and can't do much beyond just activating RAM, the memory mapping unit (called MPU on the Xbox), and reading some more code out of writeable flash RAM. The code it reads from flash RAM is the second stage bootloader where much more work gets done, but from this second stage on it can be patched remotely by Microsoft. So if bugs are found there or in any later stage, it hardly matters because MS can issue a software update and detect remotely on Xbox Live servers if that upgrade was applied, so kicking out cheaters and pirates. The second stage boot loader in turn loads more code from disk, signature checks and decrypts it, sets up lots of software security schemes like hypervisors and so on, all the way up to the OS and the games. Therefore to break Xbox security permanently you have to attack the boot ROM, because that's the only part that can't be changed via a software update. It's the keys to the kingdom and this is what Markus attacked. Attacking the boot ROM is very, very hard. The Xbox team were highly competent: • Normally the bringup code would be written by the CPU or BIOS vendors but MS wrote it all in house themselves from scratch. • The code isn't public and has never leaked. To obtain it, someone had to decode it visually by looking at the chip under a scanning electron microscope and map the atomic pictures to bits and then to bytes. • Having the code barely helps because there are no bugs in it whatsoever. So, the only way to manipulate it is to actually screw with the internals of the CPU itself by "glitching", meaning tampering with the power supply to the chip at exactly the right moment to corrupt the state of the internal electronics. Glitching a processor has semi-random effects and you don't control what happens exactly, but sometimes you can get lucky and the CPU will skip instructions. By creating a device that reboots the machine over and over again, glitching each time, you can wait until one of those attempts gets lucky and makes a tiny mistake in the execution process. Glitching attacks predate the Xbox and were mostly used on smartcards until the Xbox 360, which was successfully attacked this way. So Microsoft knew all about them and added many mitigations, beyond "just" writing bug free code: 1. The boot ROM is full of randomized loops that do nothing but which are designed to make it hard to know where in the program the CPU has got to. Glitching requires near perfect timing and this makes it harder. 2. They hardware-disabled the usual status readouts that can be used to know where the program got up to and debug the boot process. 3. They hash-chain execution to catch cases where steps were skipped, even though that's impossible according to program logic. 4. They effectively use a little 'kernel' and run parts of the boot sequence as 'user mode' programs, so that if sensitive parts of the code are glitched they are limited in how badly they can tamper with the boot process. And apparently there are even more mitigations added post-2013. Markus managed to bypass these by chaining two glitch attacks together, one which skipped past the code that turned on the MMU, which made it possible to break out of one of the the usermode 'processes' (not really a process) and into the 'kernel', and one which then was able to corrupt the CPU state during a memcpy operation, allowing him to take control of the CPU as it was copying the next stage from flash RAM. If you can take control of the boot ROM execution then you can proceed to decrypt the next stage, skip the signature checks and from there do whatever you want in ways that can't be detected remotely - however, the fact that you're using a 2013 Phat device still can be.
- aservus 7mo agoxbox is always trying to limit the users, when a person buys something, he clearly gets the ownership of the thing yet companies nowadays are trying really hard to sell some subscription while giving the illusion that the owner of the product is in control all the while keeping him in control. is there anyone else who feels the same way?
- gradientsrneat 7mo agoCould this technique be used to reverse-engineer end-of-life Nvidia GPUs to improve Noveau on them?
- saagarjha 7mo agoSurely it would be easier to do research on a normal Nvidia GPU in your computer?
- natas 7mo agoI wonder... if microsoft can't secure a gaming console which they have full control on, from top to bottom, how do they secure "Azure Government"?
- physicles 7mo agoWhen your hardware is in the physical custody of the attacker, the threat model changes significantly. Designing a console that takes years for attackers to crack is an impressive feat of engineering.
- Lammy 7mo agoThe point of the gaming console is to get hacked, because that's how they develop the security techniques that metastasize over to strangle general-purpose computing, which is the real goal. Device attestation is a perfect example of this.
- int0x29 7mo agoThat game console isn't in a data center with CCTV coverage, mandatory access control, guards, and employees with background checks. If somone is soldering wires to your server and doing fault injection something has gone very wrong. Azure Government customers also don't have to worry about the NSA demanding access.
- Cthulhu_ 7mo agoI don't believe servers actually have this level of hardware protection to be honest. Physical protection, as someone else pointed out, on the other hand. If hacking the xbox goes wrong, the hacker will short out the console. If hacking Azure goes wrong, the hacker will get shot.
- Peanuts99 7mo agoAzures physical servers actually use a similar technology apparently. They both have some kind of proprietary HSM module that stores keys on the device and is resistant to tampering. I've read that Azure servers actually break this protection when removed from the rack so the server is made entirely useless if it's removed.
- missing_cipher 7mo agoGood think MS had a fallback to the RSA encryption if that ever failed, lol
- MichelleM2030 7mo agoThis is great news. I’ve actually been spending my weekends learning how to modify my old 360 and play great games to relive some of those younger days, while my Series X gathers dust.
- deepriverfish 7mo agohas there ever been a modern game console post 90s, that's really unhackable?
- Retr0id 7mo agoThere's no such thing as unhackable, only "not yet hacked".
- devonkelley 7mo ago[dead]
- deleted 7mo ago[deleted]
- selectively 7mo agoWhere are the slides at?
- coretx 7mo agoCan someone answer yes/no to the question ; is this the cheap steam box now ?
- saagarjha 7mo agoNo.
- michaelbrave 7mo agoI would like to try running linux on an xbox series-x (but thought it wasn't in the cards), it might make for a decent openclaw setup.
- client4 7mo agoThe RE//verse conference has very high signal to nosie for reverse engineering content and attendees. I'd highly recommend it if it's an area you're interested in.
- bsjshshsb 7mo agoNot calling something un(bad thing)able is a lesson we learned back from the Titanic
- hulitu 7mo ago> Microsoft's 'unhackable' Who believes that ?
- dandyhandy 7mo ago[dead]
- umeridrisi 7mo agoSo, they are spending like billions and they are the top tech company in the world, still not able to make a thing unhackable?
- danwills 7mo agoWhen there's physical access to the device it's nearly impossible to make any system unhackable I think, at least with current tech. In this case it's a deliberately injected (twice!) hardware fault, and requires intervention at the hardware-level to reproduce the privilege escalation. Yeah Apple does have "secure enclave" on some devices, and maybe in many cases it would wipe itself before you got in, but maybe that just means a more careful-hand is needed? (Again, physical access and extreme care/caution when debugging/investigating the chip should work eventually I think!) - I am not a hardware hacker, just have read about it quite a bit!
- JustSkyfall 7mo agoI mean, considering that it's been 13 years since the release, I think they did pretty well!
- Areena_28 7mo agoThe "unhackable" label has always been a liability, not a feature. In my experience, the moment a vendor publicly declares something unbreakable, they've handed researchers the most compelling motivation possible. It's less a security posture and more a recruitment poster. Hardware you own should be yours to understand.
- AnssiH 7mo agoI don't think the vendor ever said "unhackable" in this case, though. At least not publicly.
- oldestofsports 7mo agoWhy do you put 'unhackable' within quotes, like it would be a direct quote from Microsoft? I can't find any record of them using that word.
- cylemons 7mo agoI interpreted it as scare quotes in general. Like "previously thought unhackable Xbox One has been hacked"
- Paulo75 7mo agoVoltage glitching attacks are pretty brutal to defend against because you're essentially fighting physics, not software. You can write perfect code and still get bypassed by someone manipulating the electrical signals at the right microsecond..
- bparsons 7mo agoI really wish I could root my series x -- especially in this age of RAM and GPU scarcity.
- rbanffy 7mo agoI would imagine jail breaking modern PlayStations and Xboxes would not be as interesting as the PS3 or Xbox 360. The modern generations are too close to PCs. I miss the time when console makers were also making interesting CPUs and, sometimes, GPUs. BTW, what would be the specs for a Xbox 360? I remember the PS3 was a rather limited Linux workstation because it lacked RAM (and tge hypervisor limited access to the GPU - a limitation gone when jailbroken), but I haven’t read much about the 360 and its own weird PowerPC.
- 7xgames 7mo ago[flagged]
- mywittyname 7mo agoWell, nobody talks about "unhackable" platforms that never get hacked. And you can't prove a negative. The xbone's weakest security lasted nearly double the product's market life, and that's several times longer than security on the 360 lasted, if you don't count DVD firmware attacks, (which was also several times longer than the OGXB security lasted) Xbox security has gone from lasting months -> years -> decade+. On top of that, the later revisions with better security have not been cracked.
- mack_preston498 7mo ago[flagged]
- ganelonhb 7mo ago[dead]