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Show HN: I open-sourced my Steam game, 100% written in Lua, engine is also open
Homebrew engine https://github.com/willtobyte/carimbo https://github.com/willtobyte/carimbo
- bradym 7mo agoThere's nothing in that repo showing what the game actually is? And url the repo is pointing at (https://reprobate.site/ https://reprobate.site/) is asking for login credentials.
- mococa 7mo agoYou are right. I have added a comment.
- justinclift 7mo agoIs the comment in the README.md, or ? :)
- Kinrany 7mo agoNo license too.
- mococa 7mo agoSteam url https://store.steampowered.com/app/3582880/Reprobate/ https://store.steampowered.com/app/3582880/Reprobate/
- romperstomper 7mo agoThanks for sharing! Good old README.md in the repo would not hurt :)
- remipch 7mo agoThere is "MESSAGE IN A BOTTLE.txt". The first game here is to understand what the code does without a high-level README.
- romperstomper 7mo agoI was thinking the "MESSAGE IN A BOTTLE.txt" is rather special than a proper README :)
- katdork 7mo agoIt isn't open source, it's source available. You have not licensed your source code, it is thus under copyright. Please read the open source definition; https://opensource.org/osd https://opensource.org/osd. There are other phrases that are usable, such as source first (in the case of FUTO licenses) or source available (when source is under copyright but is provided). The engine, being actually MIT, is however open source.
- sourcegrift 7mo ago"open source" is not a trademark. Technically he can say whatever.
- pinkmuffinere 7mo agoI don’t think Katdork is claiming the phrase “open source” is protected. He’s just saying it’s inaccurate in this case. Like claiming a fish has arms — the statement is legal, it’s just wrong.
- katdork 7mo agoI'm saying that words have meaning and that meaning should ideally not diluted. But, considering the developer licensed their project as MIT, I'm very happy.
- rustyhancock 7mo agoLooks like MIT license has been added to the game now too. Unfortunately no README.md
- katdork 7mo agoThank you for licensing your project. I appreciate your commitment to open source. More developers and people should be like you.
- remipch 7mo agoThank you for sharing, I'm just starting to dig into Lua language and Love2D game engine. I will explore your game source too.
- mococa 7mo agoNow it have a LICESE file, I am working on a README.md.
- thisisidiotic 7mo agothis looks like fun
- bronlund 7mo agoIf it’s done in Lua, it is usually trivial to open the source code from the game on Steam.
- mococa 7mo agoMind to explain?
- bronlund 7mo agoTake Balatro for instance, made in Lua using Löve2D. If you bought it on Steam and installed it, you can more or less just unzip it to see the source. https://gamefromscratch.com/balatro-made-with-love-love2d-that-is/ https://gamefromscratch.com/balatro-made-with-love-love2d-th...
- mococa 7mo agoI don’t mind, as a kid I used to explore game’s data. I want same for my buyers. I could compile the Lua to byte code or write a layer of crypto on top of PhysFS though. Thank you for the heads up.
- bl4kers 7mo agoIf the source is available but no one knows how to run it or how it works, that kind of defeats the purpose
- mococa 7mo agoYou need to buy to run it :)