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For an opposing view, https://ianstormtaylor.com/design-tip-never-use-black/ https://ianstormtaylor.com/design-tip-never-use-black/
by ccleve 7mo ago
For an opposing view, https://ianstormtaylor.com/design-tip-never-use-black/ https://ianstormtaylor.com/design-tip-never-use-black/
- chihuahua 7mo agoBut the author of that page is not concerned with readability or accessibility. He just wants things to look cool and design-y. One piece of supporting evidence he cites is some random photo he took that doesn't contain #000000 black. That doesn't mean anything, it could be that it's over-exposed, or has poor contrast, or had some silly filter applied. This leads me to think that the author of that page doesn't know what he's talking about.
- russelldjimmy 7mo agoAdditions without any evidence: > He just wants things to look cool and design-y > some random photo > That doesn't mean anything This leads me to believe the author of this post doesn’t know what they’re talking about
- 112233 7mo agoSo you routinely encounter photographs that have noticable areas where sensor did not receive any light during exposure? To the point where you feel not having completely unlit parts of a photo is a sign of over-exposure or filters? Are you an astrophotographer?
- cratermoon 7mo ago16161d text on a background of fafafc is an 18:1 ratio, sufficient to meet WCAG AA criteria
- kristopolous 7mo agoRight but the medium of a canvas isn't the same as an electronic screen. What if you empower the user to control their device and use reasonable baselines that maximize legibility
- neya 7mo agoWow, I was searching for this exact link for more than a decade (!). I remember seeing it on HN when I was new here and couldn't find the article ever again. Thanks for sharing!