2 ms·
Having just played it, you seem to have worked around the destruction problem by removing voxels one chunk at a time. But I’m still baffled by the sheer number
by Aeolun 8mo ago
Having just played it, you seem to have worked around the destruction problem by removing voxels one chunk at a time. But I’m still baffled by the sheer number on screen at the same time :)