3 ms·
I used to write bugs in 8 hours. Now I write the same bugs in 4. My Productivity doubled. \s
by belter 8mo ago
I used to write bugs in 8 hours. Now I write the same bugs in 4. My Productivity doubled. \s
- SoftTalker 8mo agoEven better, I write more bugs in 4 hours than I used to in 8.
- collingreen 8mo agoAnd the bugs take me WAY longer to find and fix now!
- pfdietz 8mo agoA 10x employee creates enough bugs to keep 10 other employees busy.
- belter 8mo ago"If debugging is the process of removing software bugs, then programming must be the process of putting them in." - Edsger Dijkstra
- Morromist 8mo agoI hear this every day, and I'm sure its true sometimes, but where is the tsunami of amazing software LLM users are producing? Where are the games that make the old games look like things from a bygone era? Where are the updates to the software that I currently use that greatly increase it capabilities? I have seen none of this. I get that it takes a long time to make software, but people were making big promises a year ago and I think its time to start expecting some results.
- pickettd 8mo agoReddit and GitHub are littered with people launching new projects and appear to be way more feature-rich than new tool/app launches from previous years. I think it is a lot harder to get noticed with a new tool/app new because of this increase in volume of launches. Also weekend hackathon events have completely/drastically changed as an experience in the last 2-3 years (expectations and also feature-set/polish of working code by the end of the weekend). And as another example, you see people producing CUDA kernels and MLX ports as an individual (with AI) way more these days (compared to 1-2 years ago), like this: https://huggingface.co/blog/custom-cuda-kernels-agent-skills https://huggingface.co/blog/custom-cuda-kernels-agent-skills
- sarchertech 8mo agoI have no way of verifying any of those. Something I can easily verify, new games launched on steam. January numbers are out and there were fewer games launched this January than last.
- davely 8mo agoI’d be interested where you’re getting your data. SteamDB shows an accelerating trend of game releases over time, though comparing January 2026 to January 2025 directly shows a marginal gain [0]. This chart from a16z (scroll down to “App Store, Engage”) plots monthly iOS App Store releases each month and shows significant growth [1]. > After basically zero growth for the past three years, new app releases surged 60% yoy in December (and 24% on a trailing twelve month basis). It’s completely anecdotal evidence but my own personal experience shows various sub-Reddit’s just flooded with AI assisted projects now, so much so that various pages have started to implement bans or limits of AI related posts (r/selfhosted just did this). As far as _amazing software_ goes, that’s all a bit subjective. But there is definitely an increase happening. [0] https://steamdb.info/stats/releases/ https://steamdb.info/stats/releases/ [1] https://www.a16z.news/p/charts-of-the-week-the-almighty-consumer https://www.a16z.news/p/charts-of-the-week-the-almighty-cons...
- 8mo ago
- deleted 8mo ago[deleted]