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Are there any articles on how vector graphics were developed for arcade games? I vaguely remember there was also one home game console that attempted vector gr
by ck2 9mo ago
Are there any articles on how vector graphics were developed for arcade games?
I vaguely remember there was also one home game console that attempted vector graphics but cannot remember the name
Was fascinated with it at the time but with only access to a TRS-80 such things were impossible to learn back then
- joezydeco 9mo agoA really good start is Jed Margolin's website. He was a key engineer in Atari's vector hardware and software through the classic era. https://www.jmargolin.com/ https://www.jmargolin.com/
- Luc 9mo ago> home game console that attempted vector graphics https://en.wikipedia.org/wiki/Vectrex https://en.wikipedia.org/wiki/Vectrex
- msarnoff 9mo agoRetro Game Mechanics Explained has a video about how the Asteroids vector generator worked and was coded for: https://youtu.be/smStEPSRKBs?si=k_0u3NKCxCqZBc6w https://youtu.be/smStEPSRKBs?si=k_0u3NKCxCqZBc6w Battlezone and later 3D games used different circuitry that generated vectors with analog circuitry and used a “math box” coprocessor based on Am2901 bit slice ALUs to help with the 3D math.
- Throaway1982 9mo agoI had that vector based tank game for the early 90's pc