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Question: is it a good idea to introduce kids to coding in their mother tongue like this?
by librasteve 9mo ago
Question: is it a good idea to introduce kids to coding in their mother tongue like this?
- zabzonk 9mo agoi've always given the advice "program in english, comments, variables, function names, everything", and "always use a uk/us keyboard unless you absolutely have to enter localised strings, and even better get someone else to do that"
- cmwelsh 9mo agoChina disregards that and there is an absolutely massive ecosystem of Free and Open Source Software out there if you can read and write their code.
- zabzonk 9mo agoI know little about china (except i like the food and art) but do they actually write code in their native language(s)?!
- anonymous908213 9mo agoI can only speak for Japan, but I suspect China is the same. In Japan, English programming is the norm because all mainstream programming languages are written in English. Keywords, libraries and documentation are in English, so there's not really any getting around the fact that you have to learn to read at least some English. Some Japanese developers do write identifiers in Japanese where languages support it, and documentation / comments are often written in Japanese, of course. I, personally, think this is a lamentable state of affairs that raises the barrier to entry for programming, especially for children. There are education-oriented Japanese programming languages that try to fill the niche for teaching children, but I think it would be beneficial if there were serious languages with a full ecosystem rather than ones designed to be training wheels before learning English programming languages.
- mr_toad 9mo agoWhy not use a pre-processor or something like it to simply translate the keywords etc? I know that there isn’t a 1:1 match between English words and words in other languages, but you should be able to get something close enough.
- anonymous908213 9mo agoI actually have done that, but there are still problems. It doesn't really do anything to help somebody who can't read English because things like error messages and libraries are still in English, and it doesn't play nicely with IDE tooling, which is fixable in open-source editors but not proprietary editors. It ends up being a lot of effort for an experience that feels very much second-class.
- librasteve 9mo agohow about https://raku.land/zef:l10n/L10N::JA https://raku.land/zef:l10n/L10N::JA ?
- melagonster 9mo agoNope, they just add huge Chinese comments.
- ErroneousBosh 9mo agoThe first STM32 "bluepill"-based SCSI to SD adaptor I ever used had all its source code in Chinese. Google Translate did a not terrible job of turning all the comments into English but also mangled the code in exciting new ways, but with a bit of ingenuity to apply the Artificial Intelligence translations, and a bit of bloodymindedness when applying the Analogue Idiocy to hacking it all about with search-and-replace, I got a pretty plausible translation of it.
- AnonC 9mo agoI’ve seen before that this is not followed in certain cases, such as the entire development team being in a specific country where some or many team members don’t know English (well enough). As an anecdote, I’ve seen a team in a large multinational company (US origin) in Spain that used function names, variable names, database table names (and column names), log message text and many other things in Spanish. English was only for the language keywords because that’s what the compiler would accept.
- mbork_pl 9mo agoI've been working with a codebase for a very specific domain where hardly anyone even knew the English terms for the domain-specific things (and some of them probably didn't even exist - highly localized customs etc.). No point in using English then.
- B1FIDO 9mo agoThe smart projects that are going for L10N will collect all the UI strings into a file or set of files, separate from the code, and indexed so that the app can just switch language and then begin using a new set of localized strings. This also makes for easy translation where you don't need to rebuild the app, just expand the data files that it's using. Is this not the only way to build apps today, or are "localized strings" still being hardcoded??
- librasteve 9mo agoDraig is built on L10N and code can be passed to/from Welsh <=> Other (eg English) … the keywords are translated back and forth, but comments and identifiers are whatever the coder writes.
- culi 9mo agoAs someone who's spoken English since 5, I'm perplexed by this question. I'm genuinely unfamiliar with any perceived downsides and I would love to hear more of your thoughts
- throwA29B 9mo agoNo. You want 'for' to be a looping construct with no other meanings. Seeing code in my native language makes me laugh, I can't take it seriously.
- anonymous908213 9mo agoI strongly disagree. Take, for example... foreach (apple in fruitbasket) apple.Eat() vs. for (int i = 0; while i < fruitbasket.Count; i++) fruitbasket[i].Eat(); Even as a low-level programmer, I truly loathe C-style for loops. It takes several seconds to parse them, while the C#-style foreach is instantly grokkable with zero mental overhead. When you're scanning over thousands of lines of codes, the speed and ease of reading constructs like these adds up and makes a huge difference. The desire to apply human-friendly syntax to low-level programming is among the greatest motivating factors for the language I'm working on. All of that being said, I think there is a huge advantage in having code that reads like natural language you understand, rather than having keywords that are foreign and meaningless to you.
- fooker 9mo agoComing soon to a programming ecosystem near you: LLM(eat apples in fruitbasket) vs foreach (apple in fruitbasket) apple.Eat() Your comment can be repeated almost word for word here.
- anonymous908213 9mo agoNot at all. I'm comparing two different syntaxes that can reliably compile to the same machine code. A syntax that produces non-deterministic results is a completely different matter.
- fooker 9mo ago> non-deterministic You can control the amount of non determinism. And also, it is interesting that you think modern compilers are deterministic.
- _kb 9mo agoIt's already been linked in comments here but there's been a bit of exploration in that area with Hedy. There's some good references to prior work and comments of relevance in this paper https://hedy.org/research/A_Framework_for_the_Localization_of_Programming_Languages_2023.pdf https://hedy.org/research/A_Framework_for_the_Localization_o....