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Watching the embedded "gameplay" video, I can see why. It's a pretty obvious "pay us a couple dollars and we'll inflate your trophies". I haven't heard the ter
by parliament32 9mo ago
Watching the embedded "gameplay" video, I can see why. It's a pretty obvious "pay us a couple dollars and we'll inflate your trophies".
I haven't heard the term "shovelware" before though.
- add-sub-mul-div 9mo agoIt's an old term from the 90s for a high volume of low effort, low quality software. Unsurprisingly, the LLM era has resurrected the term.
- baud147258 9mo agoI've been hearing the term since Unity made easy (easier?) to create low effort assets flips.
- AdmiralAsshat 9mo agoIt's much older than that. We'd call low-effort licensed games from no-name companies that were primarily designed to trick Grandma at Christmas "shovelware" as far back as the GC/PS2/XBX era, and that's just as far as I can remember seeing it in print.
- pjmlp 9mo agoEven older than that, they are the root cause of 1983 games crash on the US market, and why Nintendo's approach to a walled garden was welcomed with open arms. https://en.wikipedia.org/wiki/Video_game_crash_of_1983 https://en.wikipedia.org/wiki/Video_game_crash_of_1983
- garciansmith 9mo agoYeah, definitely used since at least the early 90s. E.g., InfoWorld magazine from 1990: https://books.google.com/books?id=pFAEAAAAMBAJ&pg=PA16&dq=%22shovelware%22 https://books.google.com/books?id=pFAEAAAAMBAJ&pg=PA16&dq=%2...