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YC works because B2B can survive early with a few paying customers Gaming is pure B2C: hit driven, capital intensive, and unforgiving
by WhereIsTheTruth 9mo ago
YC works because B2B can survive early with a few paying customers
Gaming is pure B2C: hit driven, capital intensive, and unforgiving
- spacemarine1 9mo agoFair point though Humble Bundle was B2C. There are clever gaming platforms out there and the best games seem to turn into platforms effectively.
- doctorpangloss 9mo agoIt’s a little more nuanced than that. B2B offerings cost money, video games cost time haha
- api 9mo agoB2B isn't as hit driven as gaming but it's still hit driven. Most startups fail.
- FloorEgg 9mo agoThat doesn't sound right to me. A lot of b2b comes with high barrier to entry. Also I know of many successful indie games, some of which were built by one person. I can think of so many exceptions to your point on both sides that I question your thesis as a rule.
- rapidfl 9mo agoThat's a good point. Some of the (many) B2B companies in YC also get a decent start by selling to the other YC companies.