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Literally sitting with Lutris in front of me downloading a game from GOG right now. Can Heroic Games not handle it themselves like Lutris? Seems easy enough for
by embedding-shape 11mo ago
Literally sitting with Lutris in front of me downloading a game from GOG right now. Can Heroic Games not handle it themselves like Lutris? Seems easy enough for other FOSS projects to do, I'd rather GOG continue focusing on ensuring the games run on modern hardware, and acquiring licenses to good old games, rather than now expanding the support for their already mediocre launcher.
- sitkack 11mo agoExactly, or open the protocol and let the community write it. Third option is to ensure the downloader runs under proton, which I think it does but haven’t tried.
- shmerl 11mo agoProtocol is well documented already, GOG aren't really blocking community clients: https://gogapidocs.readthedocs.io/en/latest/ https://gogapidocs.readthedocs.io/en/latest/ The problem is mostly that their backend isn't wired for Linux builds so you can't use the APIs for native Linux versions.
- dundarious 11mo agoHeroic works perfectly, in a manner identical to Lutris (from a user perspective). I tested both several years ago and have been a happy Heroic user since. However, neither support 2 key features of GOG Galaxy: 1. cloud saves 2. achievements These are 2 of the most significant features of competitors like Steam, IMO, so missing them for GOG on Linux is unfortunate.
- izacus 11mo agoThat's simply not true at all, Heroic Launcher supports both cloud saves and achievements. I've been using them for a long time on Deck now. Please don't lie :/
- dundarious 11mo agoI was mixing up the fact that "Linux native games do not support GOG's Cloud Saves feature" (direct quote from the app itself), with a general lack of support. Given it says "Use the Windows version instead", I am quite wrong, it clearly does support them for Windows games. If you think that's a "lie", consult a dictionary. As for whether my general point stands, I think it's a reasonable inference that if GOG Galaxy supported Linux, it would support Linux games and cloud saves for those games, and only then would Heroic and the like be able to implement such a feature. I could be wrong, as it depends on details I don't know, and I'm just making an educated guess.
- dundarious 11mo agoI just installed a GOG Windows game in Heroic, and the Settings state "This game does not support Cloud Saves" even though my account has cloud saves clearly visible for that same game on the GOG website. Given I'm using Heroic from AUR on a supported OS, and installed with default settings, I consider this cloud save support to be less than stellar, but that's a separate matter, I'm not trying to turn this thread into a support issue.
- izacus 11mo agoAnd yet somehow you outright opened it with a direct falsehood.
- dundarious 11mo agoYeah I was wrong and admitted it and explained the genesis and nuances of it. "And yet somehow"... why say "somehow" as if it's a mystery now? "outright opened" is a very poor construction as well. "direct" in "direct falsehood" is not doing much there either. Please work a little harder at your scolding and condescension, the quality is somewhat low. Better yet, engage thoughtfully and charitably instead.
- Uvix 11mo agoHeroic's cloud save support is flaky; I've had it upload saves to the wrong path so Galaxy on another machine can't download them. As for achievements, I wouldn't say it's had support for "a long time"; they were added in August 2024 (v2.15.1).