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That’s incredibly harsh. A blanket ban on AI generated assets is dumb as hell. Generating placeholder assets is completely acceptable.
by thiht 10mo ago
That’s incredibly harsh. A blanket ban on AI generated assets is dumb as hell. Generating placeholder assets is completely acceptable.
- oneeyedpigeon 10mo agoI agree, even though I'm not in favour of gen ai. It was a terrible mistake letting placeholder assets get out in the final release, but it shouldn't actually count as shipping AI-generated content in your product.
- mvdtnz 10mo agoIt literally is shipping AI generated content in the product.
- culturestate 10mo ago> It literally is shipping AI generated content in the product. When someone goes three miles per hour over the speed limit they are literally breaking the law, but that doesn’t mean they should get a serious fine for it. Sometimes shit happens.
- fluxusars 10mo agoYou will literally get a fine for going three miles per hour over the speed limit in many countries.
- LadyCailin 10mo agoI think the metaphor here would be more like getting your license permanently suspended for going 3 mph over. Whether that happens anywhere or not in reality, the point is, it would be an absurd overreaction.
- queenkjuul 10mo agoNot getting the "didn't go over the speed limit" award when you did in fact go over the speed limit shouldn't be a big deal to anyone. Nobody is preventing the studio from working, or from continuing to make (ostensibly) tons of money from their acclaimed game. Their game didn't meet the requirements for one particular GOTY award, boo hoo
- af78 10mo agoTrue, however the penalty depends on the amount by which the threshold was crossed; in the country I live in at least.
- Anarch157a 10mo agoCountries with sane laws include a tolerance limit to take into account flaws in speedometers and radars. Here in Brazil, the tolerance is 10%, so tickets clearly state "driving at speed 10% above limit".
- craftkiller 10mo agoThat is not sane, it is dumb. With such a system, you have signs that say "100" but the actual speed limit is "110" and everyone knows the actual speed limit is "110" but they all have to do mental math to reach that conclusion. Just make the sign say the real speed limit instead of lying to you. It's like Spinal Tap wrote your laws.
- culturestate 10mo ago> That is not sane, it is dumb. I understand where you’re coming from, but it’s perfectly sane if your legal system recognizes and accepts that speed detection methodologies have a defined margin of error; every ticket issued for speeding within that MoE would likely be (correctly) rejected by a court if challenged. The buffer means, among other things, that you don’t have to bog down your traffic courts with thousands of cases that will be immediately thrown out.
- craftkiller 10mo agoSo the sign says "100", the police read your speed at "112" but the device has a 5% MoE and in this case your actual speed was 107. Seems like you have exactly the same problem because the laws state the actual speed limit was "110" which you are under, despite being over the posted limit and the police reading you as over both the real and posted limits.
- Sabinus 10mo agoWhy does the sign say 100 when the actual limit was 110?
- 10mo ago
- latexr 10mo ago> Sometimes shit happens. But you’re also not supposed to drive as close to the speed limit as possible. That number is not a target to hit, it’s a wall you should stay within a good margin of. I understand analogies are seldom flawless, but the speed limit one in particular I feel does not apply because you can get a fine proportional to your infraction (go over the limit a little bit, small fine; go over it a lot, big fine) but you can’t partially retract an award, it’s all or nothing.
- whatevaa 10mo agoNo, everybody treats speed limit as expected speed as long as conditions allows it.
- latexr 10mo agoWhether “everyone does it” has no bearing on it being what should be done. Most people also speed up on yellow lights, but you should be doing the exact opposite.
- vulcan01 10mo agoThis depends on the country. In certain countries, speed limits are set by civil engineers as a true upper limit that one is not supposed to exceed. In others, speed limits are set slightly above the average speed one is expected to drive at. In the former sort of country, drivers are expected to use their judgement and often drive slower than the limit. In the latter sort of country, driving at the speed limit is rather... limiting, thus it is common to see drivers slightly exceeding the speed limit. (I have a theory in my head that – in general – the former sort of country has far stricter licensing laws than the latter. I am not sure if this is true.)
- ghaff 10mo agoThe problem I have with the whole "licensing standards" thing is that, for everyday activities for most of the population, it's not realistic to regulate to the point that there are really substantial barriers to entry to the degree there are for flying in general. And experience probably counts for more than making people shell out a couple thousand more for courses.
- itishappy 10mo ago"Sometimes shit happens" should be viable in a courtroom sometimes, but by nature competition rules leave less room for interpretation.
- baobun 10mo agoSure, but maybe you you shouldn't be surprised to be disqualified from that "Best Drive of the Year" award as you do.
- oneeyedpigeon 10mo agoI believe in giving someone a reasonable amount of time to correct their mistakes. Yes, it was a terrible mistake to release the game in that state, but I think correcting it within days is sufficient.
- squigz 10mo agoIt's not a "terrible mistake" to accidentally ship placeholder textures. Let's tone it down just a wee bit, maybe. Anyway, I don't agree with banning generative AI, but if the award show wants to do so, go ahead. What has caused me to lose any respect for them is that they're doing this for such a silly reason. There's a huge difference between using AI to generate your actual textures and ship those, and.... accidentally shipping placeholder textures. It really illustrates that this is more ideological than anything.
- queenkjuul 10mo agoHow could a gen AI ban be anything but ideological?
- viraptor 10mo agoIf you ever make a typo on an official document, would you like that to be not correctable and you forever be responsible for the results? Yeah, that's about that level of silly.
- collingreen 10mo agoHow is "an award show with specific rules" similar to official documents you are forever responsible for? This thread is full of wild analogies as if 1. this random game award group shouldn't be able to write their own rules and 2. winning it or not winning it is somehow like the government permanently punishing an individual forever. You dont need to like their rules. Make your own and do better if you want to. Saying they shouldn't enforce their own rules because you don't like them sounds ridiculous. Saying they shouldn't enforce their own rules because it's somehow unfair is literal nonsense. Would love to see more "I don't like these rules" and a lot less "these rules are fascist!".
- matt_kantor 10mo ago> representatives of Sandfall Interactive agreed that no gen AI was used in the development of Clair Obscur: Expedition 33 Even if all the AI-generated content had been replaced before release, this would still be a lie.
- margalabargala 10mo agoThat's a dumb requirement for something purporting to be a general indie game award. They should rename to the Digital Amish game awards or something.
- matt_kantor 10mo agoI wholeheartedly agree, but it's their award so they get to make up the rules.
- tpoacher 10mo agonot really. the spirit of the (dumb) rule is that AI was not involved anywhere in the creative process. placeholder textures don't even come close it's like having doping rules in sports and then disqualifying someone for using caffeine in their gym plants.
- constantcrying 10mo agoEven if a developer had used an AI tool to ask a question about a library, it would have been a lie. The question is stupid and I think Sandfall should be given the benefit of doubt that they interpreted the question not literally, but in a way which actually makes sense.
- Hamuko 10mo agoThe problem of allowing "placeholder AI assets" is that any shipped asset found to be AI is going to be explained away as being "just a placeholder". How are we supposed to confirm that they never meant to ship the game like this? All we know is that they shipped the game with AI assets.
- dwroberts 10mo agoAdding to that: 'it was a placeholder' has been used to excuse direct (flagrant) plagiarism from other sources, such as what happened with Bungie and their game Marathon
- theshrike79 10mo agoBecause they can most likely prove the actual assets were on their version control years ago but weren’t applied to the models.
- Hamuko 10mo agoHow? We don't have access to their version control. How do you validate an external version control to be accurate and reflective of the state years ago? Git histories can be rewritten as one pleases.
- theshrike79 10mo agoA forensic auditor would find that out, unless they do a full company wide purge of all local and remote Git histories. But I'm kinda thinking this isn't THAT serious =)
- suspended_state 10mo agoShouldn't there be an argument for best effort? If the issue has been removed as soon as it has been detected, doesn't it count for something?
- huhtenberg 10mo agoGenerating a brick wall texture using an AI should be acceptable as well, even when it's not a placeholder.
- PunchyHamster 10mo agoYeah I'm fine with replacing generic stuff with generic AI stuff. Or cutting out the boring part, nobody needs to spend hours manually lip-syncing character or generating thousands of intermediate movement animation steps.
- mingus88 10mo agoWhen genAI started making waves my first thought literally was how awesome it would be to flesh out NPC dialog. It’s immersion breaking to try and talk to a random character only to hit a loop of one or two sentences. How awesome would it be for every character to be able to have believable small talk, with only a small prompt? And it wouldn’t affect the overall game at all, because obviously the designers never cared to put in that work themselves GenAI doing chore work is IMO the best use case
- gyomu 10mo agoI don't find it that surprising. The creatives that are against generative AI aren't against it only because it produces slop. They are against it because it uses past human creative labor, without permission or compensation, to generate profit for the companies building the models which they do not redistribute to the authors of that creative labor. They are also against it due to environmental impact. In that view, it doesn't matter whether you use it for placeholder or final assets. You paying your ChatGPT membership makes you complicit with the exploitation of that human creative output, and use of resources.
- RealityVoid 10mo agoThey are also against it because they believe it will compete with them and they will get paid less.
- MattRix 10mo agoThat’s also a valid reason to be against it!
- rowanG077 10mo agoI disagree, this is the worst reason to be against it. It's choosing horses over trains. Manual labor over engines, mail over e-mail. It's basically purely egotistical, placing something as fleeting as your current job over the progress of humanity.
- JohnnyMarcone 10mo agoThat's a much easier stance to take for people who are not facing loss of income. If we had wealth redistribution mechanisms in place, I think more people would be pro ai.
- MattRix 10mo agoIt’s incredibly naive to believe that all technological advancement contributes to the progress of humanity.
- oliwarner 10mo agoBut creating and picking those placeholders used to be somebody's job, maybe a junior artist. Now they're automated off the back of somebody else's work. And here we have an admission, but how many artists are being sidestepped in major games developers now? It won't be long before the EAs and Ubisofts of the world fire theirs. Then it'll be developers. Then it'll just be a committee of dolphins picking balls to feed into a black box that pumps out games. It doesn't seem strange that an industry award protects the workers in the industry. I agree, it seems harsh, but remember this is just a shiny award. It's up to the Indie Game Awards to decide the criteria.
- thiht 10mo ago> But creating and picking those placeholders used to be somebody's job, maybe a junior artist Realistically, no.
- yallpendantools 10mo ago> But creating and picking those placeholders used to be somebody's job, maybe a junior artist. Is it really though? After all it's just maybe a junior artist. I've had to work with some form of asset pipeline for the past ten years. The past six in an actual game though not AAA. In all these years, devs have had the privilege of picking placeholders when the actual asset is not yet available. Sometimes, we just lift it off Google Images. Sometimes we pick a random sprite/image in our pre-existing collection. The important part is to not let the placeholder end up in the "finished" product. > It's up to the Indie Game Awards to decide the criteria. True and I'm really not too fond of GenAI myself but I can't be arsed to raise a fuss over Sandfall's admission here. As I said above, the line for me is to not let GenAI assets end up in the finished product.
- VortexLain 10mo ago> The important part is to not let the placeholder end up in the "finished" product. Maybe, some sort of a temporary asset management system is required?
- rerdavies 10mo ago
- dathinab 10mo agoit's even worse then that there is a whole basked of technologies which you can label as "gen AI" but which have non of the problems why people hate "gen AI" as a very dump example, some pretty decent "line smoothing" algorithm are technically gen AI but have non of the ethical issues
- itishappy 10mo agoIs this actually a problem? Is there anybody actually arguing against line smoothing algorithms?
- baobabKoodaa 10mo agoI don't know! I guess we'll have to wait for next year's Indie Game awards to see which prizes they retract that time and why. This is dumb.
- deleted 10mo ago[deleted]
- NeutralCrane 10mo agoThat’s the point. No one cares about line smoothing algorithms but they lose their mind if it’s background textures or throwaway voice lines.
- itishappy 10mo agoThey're not equivalent... > technically gen AI but have non of the ethical issues
- queenkjuul 10mo agoNo artists were previously smoothing lines for a living but they were painting textures and voice acting
- rerdavies 10mo ago
- throwaway613745 10mo agoBlanket ban on AI generated assets, but nobody cares about AI generated code apparently. lol
- miladyincontrol 10mo agoVibe coded games definitely seem like a lot more of an issue in my books than a few minor textures having been generated.
- kcb 10mo agoAn issue for who?
- morkalork 10mo agoBlanket ban on generative AI? Games have been using some form or another every since the days of RTS map generation and perlin noise
- MattRix 10mo agoThat is not the sort of thing people are referring to when they use the term “generative AI”. It’s basically a completely different technology and the ethical concerns around data sourcing and energy usage are not the same at all.
- queenkjuul 10mo agoIt's extremely tiring how people pretend like there's no difference between these technologies. The comments on the article are the epitome - "oh they used a computer to make a computer game, the horror" Just a cudgel to shut down discussion
- CamperBob2 10mo agoThere is no difference. What about a dungeon hack game that uses generated mazes? Random level generators put level designers out of work, but you never saw anyone carrying signs and carrying on about those.
- defrost 10mo agoWhen did random level generators advance to the stage of generating rich background art in the style of long term DeviantArt contributors simply by rolling a few PRNGs ? Was that before or after real people had their work scraped w/out permission or acknowledgement? Describing these things as having no difference appears delibrately obtuse.
- CamperBob2 10mo agoDescribing these things as having no difference appears delibrately obtuse. And pulling entirely-new classes of IP rights out of thin air doesn't?
- kcb 10mo agoI don’t care if the whole game from end to end is generative AI if it’s an incredible game. Having a moral stance against a specific use of floating point numbers and algorithms in a medium filled with floating point numbers and algorithms is strange.
- lieability 10mo agoDescribing something so incredibly poorly, that it can be used to describe computing as a whole, only to avoid needing to take a moral stance is strange.
- Eisenstein 10mo agoI think that they were taking a moral stance, just not one you agree with.