3 ms·
You should be run bootstrap and generate_project script. For ImPlatform I didn't have setup to tests all permutations. For ImPlatform you should try glfw-opengl
by SoufianeGfx 11mo ago
You should be run bootstrap and generate_project script.
For ImPlatform I didn't have setup to tests all permutations. For ImPlatform you should try glfw-opengl3 or Win32-dx11 for windows.
- jandrese 11mo agobootstrap.sh is buggy. The message about running the git submodule command is never shown because the directory already exists in the repo. It also looks specifically for .exe files, when a linux compiler won't append that suffix. It also looks in the x64 directory, which was not created when I ran it. For some reason even though I have dotnet 8.x installed it compiled with dotnet 6.x and complained about 6.x being obsolete. The generate_project script also looks for a .exe file, but even when stripped off the process fails with namespace errors for 'main' and 'sharpmake'. These errors occur in a temporary file unfortunately so they're hard to investigate.
- SoufianeGfx 11mo agoOtherwise if you are already a Dear ImGui user: https://news.ycombinator.com/item?id=46111925 https://news.ycombinator.com/item?id=46111925 Just add 2 files im_anim.h/cpp in your project and you're done! And if you want the demo add demo_im_anim.cpp and call ImAnimDemoWindow(). Don't over complicate things.
- SoufianeGfx 11mo agoI added simple_example for you, should now with zero setup.