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Andre Lamothe's "Tricks of the 3d Game Programming Gurus: Advanced 3d Graphics and Rasterization" is a great book for anyone interested in graphics programming
by klaussilveira 11mo ago
Andre Lamothe's "Tricks of the 3d Game Programming Gurus: Advanced 3d Graphics and Rasterization" is a great book for anyone interested in graphics programming from those days.
- skywal_l 11mo agoAlso "The Black Book"[0] of Michael Abrash who worked on Quake with Carmack. [0]: https://www.amazon.fr/Michael-Abrashs-Graphics-Programming-Special/dp/1576101746 https://www.amazon.fr/Michael-Abrashs-Graphics-Programming-S...
- bombcar 11mo agoWhich itself is the inspiration for the DooM/Wolf3d Black Books.
- andrewf 11mo agohttps://github.com/othieno/GPBB https://github.com/othieno/GPBB - the last chapter is a Quake retrospective. There's also the columns he wrote for Dr Dobbs' Journal during development. They're like an expanded, illustrated version of GPBB chapter's first half. https://www.bluesnews.com/abrash/contents.shtml https://www.bluesnews.com/abrash/contents.shtml