3 ms·
The data you're sending out is just the position and motion vectors of the pupils. And you probably only need about 16 bits for each of these numbers for 2 eyes
by LarsDu88 11mo ago
The data you're sending out is just the position and motion vectors of the pupils. And you probably only need about 16 bits for each of these numbers for 2 eyes. So the equivalent of two floating point numbers along a particular channel or 32 bits at minimum. Any lag can be compensated for by simply interpolating the motion vectors.
It actually makes a lot of sense!