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It's only a matter of time, Microsoft and Apple won't have a choice but to adopt WebGL. It's amazing what WebGL and Javascript can deliver, we've got models wi
by rossmckegney 14y ago
It's only a matter of time, Microsoft and Apple won't have a choice but to adopt WebGL.
It's amazing what WebGL and Javascript can deliver, we've got models with hundreds of thousands of polys showing off really nicely on our site. If you like this car, check out the hundreds of models like it in Verold Studio - http://studio.verold.com http://studio.verold.com
- rossmckegney 14y agoFor example, check out this future bike live in 3D: http://studio.verold.com/projects/505cda001499740200000028/scene http://studio.verold.com/projects/505cda001499740200000028/s...
- human_error 14y agoWhat do you mean by Apple won't have a choice but to adopt WebGL? I can run WebGL on Safari without any problems.
- tathagata 14y agoProbably he means WebGL support in iOS? Apple seems to be holding this off for some reason.
- rossmckegney 14y agoIn Safari, you have to enable Developer mode and then turn on WebGL. In iOS, WebGL is only available in iAds. WebGL is certainly a threat to Apple's marketplace, but it's also an essential component of HTML5. Hence my prediction that they will have to come around.
- drhowarddrfine 14y agoIt's IE that doesn't support WebGL. Safari is missing a few things but otherwise supports it just fine.