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No, all the ancient video game codecs and other such things that are there for historical preservation purposes but are rarely actually used are disabled by def
by plorkyeran 1y ago
No, all the ancient video game codecs and other such things that are there for historical preservation purposes but are rarely actually used are disabled by default and you have to really go out of your way to enable them. This was originally for binary size/build time reasons.
- IshKebab 1y agoAre you sure? I ran `ffmpeg -codecs` on Ubuntu and it lists D.V.L. sanm LucasArts SANM/SMUSH video
- deleted 1y ago[deleted]