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> Linux users do it all the time with WINE/Proton. :-) And there’s a near 100% chance you’ll have to recompile/download pre-re-compiled binaries if moving to a
by nomel 1y ago
> Linux users do it all the time with WINE/Proton. :-)
And there’s a near 100% chance you’ll have to recompile/download pre-re-compiled binaries if moving to a completely different architecture. Same here.
- Dylan16807 1y agoNot the same here. The user didn't have to get different binaries when they changed hardware, and that was a big selling point for the hardware. And now it's going to break in an arbitrary software update.
- nomel 1y agoThey did if they moved from x86 to ARM.
- Dylan16807 1y agoThere's some kind of massive communication breakdown or misunderstanding going on. In "Not the same here”, "here" is people moving to M1. So no they very much didn't, that was the whole point of rosetta 2.
- csdreamer7 1y agoNot sure what you are saying. If you saying you need the gamedev to recompile for arm you can run a virtualization layer, just like Mac and Windows. My friend has had the best results with: https://fex-emu.com/ https://fex-emu.com/