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Trap the Critters with Paint
- 4b11b4 1y agoI like it. I wish they'd bounce off each other too! - to incentivize getting em into the same zone.
- jmclnx 1y agoVery Cool and quite fun to play with
- ninju 1y agoHow do you win a level? I trapped the critter with painted lines but when the time expired it said I lost :-(
- ninju 1y agoAh..you have to trap them REAL tightly and then they explode :-)
- stevekemp 1y agoHelps to hold the button down and shake over the circle - if you don't mouseup it doesn't count as a new stroke.
- deepanwadhwa 1y agoNice find, there is a limited length for each stroke though :)
- LoganDark 1y agoI just predict their path and draw a very tight circle and they explode in just one or two draws :)
- hooverd 1y agoIt's easier to keep bisecting the area vs trying to draw a circle.
- deleted 1y ago[deleted]
- nikolay 1y agoReminds me of Xonix [0]... [0]: https://dos.zone/xonix-1984/ https://dos.zone/xonix-1984/
- evan_ 1y agoJezzBall was also pretty similar: https://en.wikipedia.org/wiki/JezzBall https://en.wikipedia.org/wiki/JezzBall Jezzball was a TI calculator classic.
- xp84 1y agoThis is what I did instead of learning AP Calculus :D
- EForEndeavour 1y agoThis is so nostalgic. I remember feeling like I was so good at Jezzball. In later levels I'd start a wall near one corner of the screen, closer to one edge than the opposite edge, to ensure the shorter wall would connect, and sacrificing the longer wall. The surviving wall would create a "corridor" in which to trap balls with tiny horizontal walls, often such that they ended up completely stationary.
- 4cidBurn 11mo agoYes, this game is quite similar to JezzBall, or to a more modern example, Just Fillin’, which used to be available on the iPhone. I remember playing JezzBall back in the day on a floppy disk, and Just Fillin’ during the early days of the iPod Touch. It’s no longer available, but when I mentioned it, my 11-year-old son tried to recreate it, and honestly, I think he did a pretty great job. Just Fillin’ iPhone gameplay can be seen on YouTube at: https://www.youtube.com/watch?v=zqvnk05iTbs https://www.youtube.com/watch?v=zqvnk05iTbs My son’s game, Bleachclaw Bubble Bash, is available at: https://lotsofnoise.github.io/ https://lotsofnoise.github.io/
- deleted 1y ago[deleted]
- hinkley 1y agoXonix is listed as a remake of Qix. https://en.wikipedia.org/wiki/Qix https://en.wikipedia.org/wiki/Qix I encountered a version of this game sometime around 1990 and played the hell out of it. Since I don’t see any remakes from around that time, and I never had a Game Boy, I might have found it on a BBS, or a discount rack. There were a huge number of people briefly playing another game in this genre sometime around 2004, with lots of pretty colors. Everyone was playing it, and then they weren’t. I didn’t because I’d already played the original enough for one life. But I can’t find it in the list either.
- dddddaviddddd 1y agoReminds me of the Brandon Sanderson novel, The Rithmatist, where creatures are also trapped in drawn shapes.
- dddddaviddddd 1y agoOverlapping zigzags quickly trap them. Since ‘trapped’ appears to be determined by the rate of bounces, you just need to divide the area as much as possible.
- aiiane 1y agoResizing the window smaller makes the game a lot simpler.
- devjab 1y agoIt does. There are 100 levels.
- datadrivenangel 1y agoYou can resize the levels to basically zero and instantly win each level
- blahedo 1y agoIt's giving Qix, a little bit, although the critter's different and the lines are way more freeform. Bug, I think: the critter definitely can cross some of the paint lines, which was a little unexpected. It slows down but then it's on the other side of it.
- ge96 1y agoI drew a circle around the critter and it was trapped inside it, I didn't win? Did it in 4 strokes
- Terr_ 1y agoApparently you have to subdivide the areas so finely that they don't have enough room to exist.
- theturtlemoves 1y agoFun game. The collision detection seems to have the same problem as the yin yang game that was posted a while ago: The critters sometimes cross the lines. I wonder if the root cause is similar, having to do with this being a browser game? Nevertheless, fun little game