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Hard disagree on Unreal Engine. Just knowing a game was made with Unreal 5 is enough to give me pause when considering playing a game because of just having th
by throwaway106382 1y ago
Hard disagree on Unreal Engine. Just knowing a game was made with Unreal 5 is enough to give me pause when considering playing a game because of just having the same problems in almost every game. Unstable frame rates, shader compilation stutters, over reliance on frame generation just to hit 60 fps (which should be a reasonable target WITHOUT framegen), assets in different games all looking very similar because it’s all just the same stuff bought from marketplace.
Meta Gear Delta and Borderlands 4 being the most recent disasters I thankfully avoide simply because I decided to hold off because Inknew they were made with Unreal.
- dwattttt 1y agoWhile true, more fragmentation of the gaming engine market wouldn't make you more certain of what performance you can expect from a game.
- 827a 1y agoThose games had performance issues, but calling them "disasters" is disingenuous to the truth of the situation. Did you play Expedition 33? That was UE5 too. The primate brain loves pattern-matching, so your primate brain has pattern-matched "engine game uses" to "performance of game". Reality is more nuanced than that.
- orwin 1y agoTo be fair, my only criticism of expedition 33 are the game poor performances. I understand in this case it's warranted, as the art also tells the story, but i had to buy a new GPU to play an AA game, which I usually never do.