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LLMs have an obvious application of removing the command limitations. https://github.com/UlfarErl/lampgpt https://github.com/UlfarErl/lampgpt "FYI, it is now p
by ilaksh 1y ago
LLMs have an obvious application of removing the command limitations. https://github.com/UlfarErl/lampgpt https://github.com/UlfarErl/lampgpt
"FYI, it is now possible to play all of the Infocom games with a phenomenal parser using LampGPT, with just ./lampgpt.py -O gamename."
- vunderba 1y agoI do see a lot of potential application for LLMs around having a natural dialogue with an NPC in future games. Also LLMs to well-defined structured parser instructions might finally enable Strongbad to "get ye flask".
- mikepurvis 1y agoUgh, I'm so glad this exists; I tried some text adventures a few years ago and struggled to get into them due in part to having to cooperate with a rather baroque user interface. I feel like this could really open them up to a new generation.
- jhbadger 1y agoI guess I never had a problem with the Infocom parser -- it seemed already so much more advanced than other adventure games that generally only understood two word commands like "GET KEY". In Infocom games you could say things like "get the key and put it in the bag".