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Thanks. By saying Math I assume those are 2d/3d Maths and algos, like how to draw a line efficiently? > The way that software wants to view the world doesn’t
by ferguess_k 1y ago
Thanks. By saying Math I assume those are 2d/3d Maths and algos, like how to draw a line efficiently?
> The way that software wants to view the world doesn’t really matter there. (You probably already knew most or all of this.)
Actually I'm trying to understand this part. Can you please elaborate why the way that software wants to view the world doesn't matter there? My understanding is that the driver doesn't care about how the programmers are going to use the driver (could be drawing a window, drawing some fonts or drawing some polygons), but they merely need to implement certain standards?