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You had to write your own shaders in C that would often bsod your computer and possibly brick your 3dfx voodoo card. Less taught in CS degrees, but still defin
by AndrewKemendo 1y ago
You had to write your own shaders in C that would often bsod your computer and possibly brick your 3dfx voodoo card.
Less taught in CS degrees, but still definitely a huge part of computer graphics courses. Interestingly that was one of the key things you learned if you went to FullSail or DigiPen in the late 90s
Also please recall, windows development and DirectX was kind of the only game in town for PC graphics. Unreal engine made 3D indie dev realistically approachable to learn.
- ferguess_k 1y agoInteresting. I heard about FullSail and Digipen back in the day. I guess nowadays they are less relevant, because a lot of stuffs are online now. I think shaders are usually written in a higher level language, but for drivers it is in C, right? Never written any graphic stuffs actually, but would be fun to try it out -- instant gratification and I can choose what level I want to reach -- once I can write software 3d renderer I can technically make any 3d games I want.