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> "How Rust Won" I love Rust, I'm a fan of writing it and I love the tooling. And I love to see it's (hopefully) getting more popular. Despite this, I'm not su
by gnulinux 1y ago
> "How Rust Won"
I love Rust, I'm a fan of writing it and I love the tooling. And I love to see it's (hopefully) getting more popular. Despite this, I'm not sure if "won" is the right word because to my very uneducated eyes there is still considerable amount of Rust not succeeding. Admittedly I don't write so much Rust (I should do more!) but when I do it always baffles me how tons of the libraries recommended online are ghost town. There are some really useful Rust libraries out there that weren't maintained for many years. It still feels like Rust ecosystem is not quite there to be called a "successful" language. Am I wrong? This is really not a criticism of Rust per se, I'm curious about the answer myself. I want to dedicate so much more time and resources on Rust, but I'm worries 5 to 10 years from now everything will be unmaintained. E.g. Haskell had a much more vibrant community before Rust came and decent amount of Haskellers moved to Rust.
- beeflet 1y agoI agree with the sentiment somewhat. Some rust libraries are dying, while some great new ones thrive (recently found iroh and wgpu to name a few). Everyone wants to write a game engine or some fun project and then abandon it, but no one wants to write a game. No application software has really "cemented" itself in the global ecosystem. Except for maybe ripgrep? I would like to see support for more compilers (https://rust-gcc.github.io/ https://rust-gcc.github.io/), more interoperability with C/C++, better support for cross-compilation. Maybe less reliance on crates.io, static linking, and permissive licenses. Still, I see Rust as the natural progression from C++. It has enough momentum to flatten all competitors (Carbon, Zig, Nim, Go) except scripting languages
- speed_spread 1y agoRust will not "flatten" Go. They have some overlap but generally don't serve the same purpose and don't appeal to the same crowd. Go's popularity is undeniable, both in open source and in the industry. Outside of major shops and the odd shady Fintech startup, there are still very little Rust jobs out there. It's not necessarily bad, it's just the nature of it. Rust adoption is a slow thing because it addresses problems faced by slow moving software.
- fpoling 1y agoGo jobs are not that popular either especially outside US. Java is way more popular and with recent improvements on JDK Go does not offer that match advantages over it. And compared with Go Java is fully memory-safe and have independent implementations.
- speed_spread 1y agoI like modern Java and agree it's a much better language than Go and an excellent platform in general. But Java will not beat Go where small and fast native executables are required. The native story for Java will remain a sad one, builds being hyper slow (aot) or resulting in huge binaries (jlink).
- krior 1y agoSmall and fast native executables sounds more like a niche than a real market. Don't get me wrong: really nice to have, but a raison d'etre?
- pjmlp 1y agoYou mean like those 300MB that need to be compressed with upx for distribution, like some Go projects?
- lenkite 1y agoBeyond a certain project size, GraalVM compiles to the same binary size as Go. Many k8s projects produce binary sizes of >100MB. I think this is because LOC in Go scales poorly. Go's real edge over Java is in memory consumption, not in performance or binary size. Yet, this is also mostly true at the small-scale level. The edge again disappears for large projects needing large heaps.
- fpoling 1y agoIf one needs a small and fast executable, then Rust should be used, not Go. I know a company that wished they would use Rust, not Go, for their services as poor Go performance and GC spikes made it a big headache.
- TuxSH 1y ago> Still, I see Rust as the natural progression from C++ I don't; Rust has its niche but currently can't replace C++ everywhere. From what I'm aware of, Rust has poor ergonomics for programs that have non-hierarchical ownership model (ie. not representable by trees), for example retained mode GUIs, game engines, intrusive lists in general, non-owning pointers of subobjects part of the same forever-lived singleton, etc. > Go To displace Go you must also displace Kubernetes and its ecosystem (unlikely, k8s is such a convenient tool), or have k8s move away from Go (not gonna happen considering who developed both)
- throwawaymaths 1y agok8s was originally java, iirc
- pjmlp 1y agoIt was, then a couple of early Go advocates joined the team, and ....
- sunshowers 1y ago> intrusive lists in general Not quite an intrusive list, but a particular data structure that's often called "intrusive" is a map where keys borrow from values. This turns out to be a super useful pattern. https://www.boost.org/doc/libs/1_59_0/doc/html/boost/intrusive/key_of_value.html https://www.boost.org/doc/libs/1_59_0/doc/html/boost/intrusi... Note that the signature here is `const key_type & operator()(const value_type &)`, or in Rust terms `fn key(&self) -> &Self::Key`. This means that the key must exist in a concrete form inside the value -- it is impossible to have keys that borrow from multiple fields within the value, for example. At Oxide, I recently wrote and released https://docs.rs/iddqd https://docs.rs/iddqd, which provides similar maps. With iddqd, the signature is `fn key(&self) -> Self::Key<'_>`, which means that iddqd does allow you to borrow from multiple fields to form the key. See the ArtifactKey example under https://docs.rs/iddqd/latest/iddqd/#examples https://docs.rs/iddqd/latest/iddqd/#examples.
- tialaramex 1y agoThings that live forever can be immutably borrowed, no problem. So rather than a non-owning pointer, you'd just use a &'static here - the immutable borrow which (potentially) lives forever Years ago it was tricky to write the "forever, once initialized" type, you'd need a third party crate to do it stably. But today you can just use std::sync::LazyLock which lets you say OK, the first time somebody wants this thing we'll make it, and subsequently it just exists forever. [If you need to specify some runtime parameters later, but still only initialize once and re-use you want OnceLock not LazyLock, the OnceLock is allowed to say there isn't a value yet] Intrusive lists are one of those things where technically you might need them, but so often they're just because a C or C++ programmer knew how to write one. They're like the snorkel on the 4x4 I see parked in my street. I'd be surprised if they've ever driven it on a muddy field, much less anywhere the snorkel would help. A retained mode GUI looks like a hierarchy to me, how do you say it isn't?
- eldenring 1y agoI find a lot of Rust libraries "seem" dead, based on github activity, but looking into it, they are actively used in many projects. I think Rust projects just tend to have less open issues, and don't need to be maintained as often. This is also the case internally at my company.
- iLemming 1y agoI don't even write in Rust, yet I'm curious if those libraries you talk about are truly in "abandoned" state and not simply in "done" state? Some languages somehow managed to build thriving ecosystems of libraries where they don't require constant attention and perpetual churn like in JS and Python. I see it too often e.g., in Clojure, where lib authors even have to add "maintenance disclaimers" noting that the lib is good for what it was designed for and there are no plans to add new features and no known bugs or critical dependencies found, and the lib is not abandoned, and they update those notes periodically, just for the sake of showing any git activity.
- fpoling 1y agoAny library in Rust comes with Cargo.toml file listing dependencies and their versions. Rust build system allows to use later versions of the libraries so presumably an application that uses an old library will have dependencies for the library updated. The problem is that sometimes library may need to pin a dependency version. Or a dependency was released with a newer major version update and do not back-port security fixes to older versions. So one cannot just use an old library. Its dependency list must carefully considered. Now this problem exists with any package management system. But in Rust it is more visible as the language still evolves quickly with non-trivial new features released often. Then the library authors may want to use newer language features on their API. Then they simply bump the library mayor version and maintain only that. So an old dependencies will not get updates.
- epage 1y ago> The problem is that sometimes library may need to pin a dependency version. We on the Cargo team have been working to educate people on the problems with pinning in Cargo.toml instead of relying on Cargo.lock > Then the library authors may want to use newer language features on their API. Then they simply bump the library mayor version and maintain only that. So an old dependencies will not get updates. Thankfully, the ecosystem has mostly settled on build requirements not being subject to SemVer and bump Rust versions in compatible releases. There are a few hold outs.
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- cmrdporcupine 1y agoI personally would love to see a heavily moderated, curated, security hardened crates repository as an alternative to crates.io that contains only well-maintained, security audited, organizationally vetted crates. For organizations that have regulatory, safety, strong security etc concerns (a market Rust is a natural fit for) this could be critically important. But even more so I would just use it. I am tired of my `cargo tree` rapidly turning into an exploding maze. I don't want 3 different MD5 or rand or cryptography or http packages used in one static linkage, and I don't want them bringing in an exploding maze of transitive dependencies of their own.
- mrec 1y agoAre you aware of https://lib.rs/ https://lib.rs/ ? Not "heavily", and a catalogue rather than a repository, but it's opinionated and curated.
- hardwaregeek 1y agoI think you can say Rust won. There's enough investment from big tech and enough demonstrated value that it won't go away. And compared to functional languages with similarly sophisticated type systems? Rust has gained more users in the past 10 years than probably all of those other languages combined. That's not a fluke. Rust has pulled off making functional programming mainstream
- asa400 1y agoThe talk touches on this notion specifically. The author notes that it's intentionally clickbait.
- jvanderbot 1y agoBy any standard of language development rust "won" in that a decade after creation it has a thriving ecosystem and companies using it exclusively. The White House named it by name. I would say it won like it won the lottery, not like it won the tournament.
- devjab 1y agoI'm not sure how a programming language can win other than having a thriving ecosystem and seeing use, as you point out. The current USA government removed the “Back to the Building Blocks: A Path Toward Secure and Measurable Software.” report and fired the people responsible though. So for all we know the current White House might be betting on PHP. As professional developers, however, I think there is also the job market to consider. It obviously depends on where you live in the world, but in my area there have been 0 Rust jobs for 5 years. There are plenty of C++ jobs, there are even a few Zig jobs once in a while. Go on the other hand has seen an explosive growth, though probably as a replacement for C# and Java rather than for C++.
- Ygg2 1y ago> The current USA government removed Current USA government is on a defunding spree. The threat hasn't disappeared they are just treating it as too expensive to worry about. I'm not from US. Where I live I've seen more Rust jobs 1 than Go jobs 0.
- the__alchemist 1y agoIt's such a surprising dichotomy! Rust tooling, language and low-level capability makes it my top choice in several domains. It strikes me as the best tool available in high-performance and low-level domains. I contrast this with your observation: most of the open-source software (libraries generally) I see in rust are of poor quality. I'm building a structural biology ecosystem in rust, split out into several libs, and a GUI program. Molecular dynamics, file format interop, API interaction, 3D viewer/dashboard/manipulation etc. I also do embedded in rust for work and personal projects. In both of these domains (High-performance scientific programming/GUI+3D, and embedded), I have had to write my own tooling. Nascent tools exist, but they are of too poor quality to use; e.g. easier to rewrite than attempt to work around the limitations of. I'm at a loss. When I talk to people online about embedded rust, I find people discussing design patterns I think are high-friction (Async and typestates), and few people describe projects. I think part of the problem is that it has acquired a group of people who design APIs and write libs without applying these libs to practical problems, which would expose their shortcomings.
- ironman1478 1y agoYou're last quote hits the nail on the head. I've found that good libraries are written by people actually solving the problem and then open sourcing it. pytorch, numpy, eigen, ros, openssl, etc. these all came from being trying to actually solve specific problems. I think rust will get those libraries, but it takes time. Rust is still young compared to languages with a large amount of useful libraries. The boost project in c++ started in the 90s for example. It just takes time.
- jvanderbot 1y agoBoost is basically why I hate C++ but yes your point is entirely correct. I write rust every day for a niche application that SHOULD be on paper completely trivial given advertised crates. But I constantly run into amateur hour math/correctness mistakes because nobody is using this stuff in daily user-serving production except apparently us. Some of this stuff should just be inexcusable. One time I filed a bug report the maintainers response I got was "well I'm not familiar with X" where X was precisely what the library is advertised to do. And yet they are fine rewriting the API every couple months. This is early stage. The next wave of open source from companies giving back their work is going to be excellent.
- apatheticonion 1y agoI've been writing Rust professionally for 3+ years and, to me, Rust has won. These days I write almost everything in Rust and there are only two outlier situations; - Environments where I can't use Rust effectively. Web (wasm is great but it's not there yet), Apple, Cloudflare workers/Cloudfront edge functions. - Use cases where there aren't good tools for Rust (like web scraping, pdf manipulation, that sort of thing)
- tialaramex 1y agoI would guess the intent is that it won the argument. In 2015 if you'd asked WG21 why you can't have this model of safety for C++ you'd be told it's a pipe dream and they only standardize things which can be realised. Because we won the argument now that doesn't work. When you say "it's a pipe dream" you're either ignorant or a liar, so, in 2025 WG21 didn't say this can't be realised - when they were shown proposals to do exactly this - they said well, we think we can achieve the same goals via a different route which suits us better, we just need more time. Whether you believe that or not is a different conversation, but Rust won the argument.
- discardable_dan 1y agoRust will when when I can finally match through boxes.
- pornel 1y agoIt's quite the opposite. The number of high-quality maintained libraries is growing. Rust keeps growing exponentially, but by Sturgeon's law for every one surviving library you're always going to have 9 crap projects that aren't going to make it. Unfortunately, crates.io sorts by keyword relevance, not by quality or freshness of the library, so whatever you search for, you're going to see 90% of crap. There was always a chunk of libraries destined for the dustbin, but it wasn't obvious in the early days when all Rust libraries were new. But now Rust has survived long enough to outlive waves of early adopter libraries, and grow pile of obviously dead libraries. The ecosystem is so large that the old part is large too. https://lib.rs/stats#crate-time-in-dev https://lib.rs/stats#crate-time-in-dev Rust is now mainstream, so it's not a dozen libraries made by dedicated early adopters any more. People learning Rust publish their hello world toys, class assignments, their first voxel renderer they call a game engine. Startups drop dozens of libraries for their "ecosystem". Rust also lived through the peak of the cryptocurrency hype, so all these moon-going coins, smart contract VMs and NFTs exchanges now have a graveyard on crates.io. When you run into dead libraries in Python or Java you don't think these languages are dying, it's just the particular libraries that didn't make it. JavaScript has fads and mass extinctions, and keeps going strong. Rust is old enough that it too has dead libraries, and big enough that it has both a large collection of decade-old libraries, as well as fads and fashions that come and go.
- endorphine 1y agoI feel the same way: https://news.ycombinator.com/item?id=43943178 https://news.ycombinator.com/item?id=43943178
- pjmlp 1y agoAlso there is a certain npm feeling, every time I try out some trendy project, endless list of crates being compiled, even more interesting is seeing some being compiled multiple times.
- IshKebab 1y agoI agree it is a problem. Though in my experience it's still not as bad as NPM. I still know what most of the dependencies do, even when there are hundreds. And you usually get hundreds of dependencies only for things that simply do a lot. E.g. one of my projects has hundreds of dependencies but that's because it includes wasmtime, which feels fairly justified. In NPM you often get thousands of dependencies for things that should be simple like Vue. Another factor is that projects are often split into many crates for compile time & modularity reasons, e.g. Gix is dozens of crates. The "two versions of a crate" is actually a great thing. In other ecosystems like Python you would be simply unable to build the project at all because you can only have one version of any dependency. The one thing that I think is a big problem is where you have splits in the ecosystem, e.g. anyhow vs snafu, or Tokio Vs Smol. Once your project gets to a certain size you end up including every vaguely popular error handling crate. I think that's one of the big downsides of a small standard library which I haven't heard anyone mention.
- pjmlp 1y agoI mention that problem all the time. I rather have a wonky standard library that works everywhere the full implementation is available, than this jigsaw mess, that isn't guaranteed to work everywhere. Is also why alongside rich standard libraries, I am also quite fond of frameworks and middleware over plain libraries.
- torginus 1y agoI feel like Rust hasn't won yet - it needs to transition from the cool technology people because of the hype, novelty and the clout it affords them to the pragmatic boring technology people use because it's the best tool for the job. In this stage, the unique standout features are given a lot of limelight, and people are a bit more forgiving with usability failings and library shortcomings, as that can be fixed later. If they fail, they'll be relegated to the 'perpetually misunderstood' pile, like Haskell has. Node/Ts has made the transition a while ago, Go's ride was a bit more bumpy (most ppl agree the language is good, but channels are a bit of an acquired taste). I think Rust is in the process of making the jump. I think language devs and library maintainers are a bit more responsive to the borrow checker usability gripes (rather than the knee-jerk 'you just don't get it' reaction) and the ecosystem expands in both depth and breadth. Imo the question of Rust making it is more of a 'when' than 'if', but it's not there yet.