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> PS5 has something like 16GB unified RAM, and no game is going to really push much beyond that in VRAM use That's pretty funny considering that PC games are m
by Rohansi 1y ago
> PS5 has something like 16GB unified RAM, and no game is going to really push much beyond that in VRAM use
That's pretty funny considering that PC games are moving more towards 32GB RAM and 8GB+ VRAM. The next generation of consoles will of course increase to make room for higher quality assets.
- pjmlp 1y agoIn many cases due to bad programming, fixed by adding more RAM.
- Rohansi 1y agoSure, but not always. Future games will have more detailed assets which will require more memory. Running at 4K or higher resolution will be more common which also requires more memory.
- pjmlp 1y ago"Because in the real world, I have to write up lists of stuff I have to go to the grocery store to buy. And I have never thought to myself that realism is fun. I go play games to have fun." Gabe Newell - https://www.gamesradar.com/gabe-newell-says-games-dont-need-to-be-realistic-i-have-never-thought-to-myself-that-realism-is-fun/ https://www.gamesradar.com/gabe-newell-says-games-dont-need-... Detailed assets don't equate good games.
- Rohansi 1y agoDoesn't mean games are going to abandon realistic graphics styles. I also believe Gabe Newell was referring more to gameplay mimicking real life rather than art style. Makes a lot more sense when you remember that the Half Life games have a realistic art style and pushed limits of what was capable at the time.