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Before reading this I didn’t realize how today gaming is different from 80’s and 90’s gaming , to the point Kazeta is a thing! I thought that mostly, CDs had re
by brabel 1y ago
Before reading this I didn’t realize how today gaming is different from 80’s and 90’s gaming , to the point Kazeta is a thing! I thought that mostly, CDs had replaced cartridges and loading games became slow, but apparently subscription plans, online chat and “micro transactions” are now accepted as standard gaming?!
- ZaoLahma 1y agoYep. Most games nowadays are released broken and incomplete. Being able to patch a game after release truly is both a blessing and a curse. Then they throw microtransactions on top of the already rather ugly mess. Microtransactions were supposed to finance free to play or "live service" games where they paid for new content over several years, but (of course) they've found themselves into what's solidly not... that.
- opan 1y ago>Being able to patch a game after release truly is both a blessing and a curse. Very true. We got stuff like Minecraft, Terraria, and Core Keeper that got updates to improve the game at no additional cost for years after release, but we also got early access games that sell you on a potentially good future game, and only sometimes deliver. Starbound is a disappointment that often comes to mind.
- hulitu 1y ago> apparently subscription plans, online chat and “micro transactions” are now accepted as standard gaming?! And looong download/update times (Delta Force - almost 4 hours). Makes a ZX Spectrum which loaded games from cassettes pale in comparison.
- reactordev 1y agoMy children have only known micro transaction riddled games. When I show them old school games, they scoffed at the graphics and returned to their phones.
- ranger_danger 1y agoWhy would one allow their children to grow up with dangerous addictive slop knowing full-well that it's bad and what the better alternatives are?
- reactordev 1y agoWe didn’t, we locked down those phones and only allowed them to play certain approved games. No transactions were ever had. We would give them gift cards for some for Christmas or birthdays but they did not have access to payment methods on their phones.
- voidfunc 1y agoHave you been living under a rock for the last 15+ years? I haven't touched a CD since the late 2000s.
- rkagerer 1y agoHave you been living under a rock for the last 15+ years? Yes, and I'm not coming out until projects like this finish scooping up all the crap MBA's have excreted all over the place in that time.
- pansa2 1y agoCDs specifically are obsolete, but games on optical media are still a thing. Unlike ROM cartridges, which AFAICT died with the GBA in 2008.
- masklinn 1y agoWhile they’re flash rather than rom, the switch 2 still supports physical distribution media.
- pansa2 1y agoTrue, but the way they work is more like discs than ROMs: their data isn’t immediately available but needs to be loaded into RAM.
- masklinn 1y agoTrue, but the low latency and constant-ish access patterns of flash makes a lot of its performance characteristics closer to ROM than CDs, even with the intermediate copy.
- euLh7SM5HDFY 1y agoI was under wrong impression that it doesn't. They really muddied the water with those other "game-key cards".
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- alex_suzuki 1y agoI had to explain to my kids (10 and 6yr old) recently what this shiny round thing was that they got from the library…
- carra 1y agoAlso, don't forget there are now launchers (you can't run your game yourself, it has to go through us) and EULAs (you can only play what you buy in our terms). Nice times indeed...
- npteljes 1y agoOf course. Physical media is long out. What was the last time you saw a laptop with a DVD drive? On PC especially, online is first. Games come with update managers, "launchers", and that's the absolute standard - publishers either roll their own, or submit to established ones like Steam. Micro-transactions are accepted, but far from universal. People bemoan them for some reason, but I'd say that the vast majority of games don't have it. Subscriptions normally come with games with a managed online gaming experience. How else are supposed to be funded, I wonder? I think it's normal to pay for a service, be that gaming, or a gym membership.
- sgbeal 1y ago> Micro-transactions are accepted, but far from universal. People bemoan them for some reason, ... Because, for one, with them came "Pay to Win". Nothing good comes from Pay to Win except that someone lines their pockets. A professor once told us that something like 1/3rd of people have personalities which are prone to become truly addicted to something. Microtransactions, regardless of their justification[^1], actively target personalities which are especially prone to instant gratification and the endorphins triggered by spontaneous purchases. [^1]: They _are_ fundamentally justified - it costs money to keep any digital service going, and tons of it for a service like an MMORPG.
- npteljes 1y agoYeah, I agree with you. I handwaved micro-transactions away too much, because of what an easy time I have with them. But I truly dislike them as well, especially for the exploitation factor. To rephrase what I originally wanted to say: "Micro-transactions are accepted, but far from universal. Gaming got huge - even if you discard every game that has micro-transactions, the catalogue is still vast and impressive."
- voidUpdate 1y agoI have several laptops with a DVD drive, so the last time I saw one was last night
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