3 ms·
I've been working on FPSs and ARPGs, which AFAIK are among the more perf sensitive genres, at least as far as mainstream genres go.
by badsectoracula 1y ago
I've been working on FPSs and ARPGs, which AFAIK are among the more perf sensitive genres, at least as far as mainstream genres go.
- bentt 1y agoHuh I am surprised perf wasnt more of a focus. Maybe the art style was intentionally keeping things hardware friendly?
- badsectoracula 1y agoThe art style was your regular 'realistic' one that most AA/AAA games use, though even if it wasn't it wouldn't make much of a difference - some art styled enable you to make more out of the hardware, but they do not provide better performance automatically (if anything, if done naively a non-photorealistic art style can actually be worse).
- Rohansi 1y agoMore performance sensitive but also more constrained. Balances out as long as you're not doing anything silly.